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Forum: Usermade Missions 04.12.2013, 11:34
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
I've been saying for weeks (since you said about...

I've been saying for weeks (since you said about the duplicate ruins and the real model being moved underground) that it's to do with ruined buildings. Since we found that FPS drops are often linked...
Forum: Usermade Missions 30.11.2013, 22:08
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Loving S build, Xeno. :)

Loving S build, Xeno. :)
Forum: Usermade Missions 11.11.2013, 00:33
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Thanks, Xeno. You've explained it excellently and...

Thanks, Xeno. You've explained it excellently and I can now see the difference in the way the wreck and service points work. You're right, it would be too expensive to do.
Forum: Usermade Missions 10.11.2013, 21:59
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Feature request: :) The wreck repair point...

Feature request: :)

The wreck repair point unhooks a wreck from the wreck chopper when the wreck is over the point. Can we have the same functionality for the vehicle service point, please?

I...
Forum: Usermade Missions 10.11.2013, 11:15
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
It's just my opinion, but I simply don't...

It's just my opinion, but I simply don't understand why VAS is so popular, especially when;
*Mission editors can edit the dom boxes to have as much or as little as they want (I moved uniform items...
Forum: Usermade Missions 03.11.2013, 18:29
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Thanks for the update, Xeno. Further...

Thanks for the update, Xeno.

Further question to what Champy was asking earlier... you know the revive respawn dialog, where is puts three funky animated markers on the map over the base respawn...
Forum: Usermade Missions 01.11.2013, 11:17
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Wow. Really liking your loadout system you...

Wow. Really liking your loadout system you pictured eariler, Xeno. A proper visualisation of the gear. So much better than the tiny dialog VAS gives us.
Forum: Usermade Missions 31.10.2013, 20:18
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Error in expression <((safezoneW / safezoneH) min...

Error in expression <((safezoneW / safezoneH) min 1.2) / 40) + (profilenamespace getvariable ["IGUI>
Error position: <+ (profilenamespace getvariable ["IGUI>
Error Generic error in...
Forum: Usermade Missions 30.10.2013, 12:48
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Yes, I made this mistake too. :) If we really...

Yes, I made this mistake too. :) If we really must remove a base asset that potentially has a script running on it, the best way, other than tracking the script down and stopping it, is to set the...
Forum: Usermade Missions 27.10.2013, 00:54
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
in fn_getranpointouterair.sqf change line 28 to ...

in fn_getranpointouterair.sqf change line 28 to


_radius = _pos distance [_px1,_py1,0];

I think this might fix Dorph's problems too, especially if you found you weren't getting any enemy...
Forum: Usermade Missions 26.10.2013, 14:54
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
That's a shame for those of us with lower power...

That's a shame for those of us with lower power servers. HC really helps us spread the load when running missions that are full of features like Domina.

I've a question about clearing up in MT...
Forum: Usermade Missions 25.10.2013, 12:36
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Understood. Thanks. :)

Understood. Thanks. :)
Forum: Usermade Missions 25.10.2013, 12:12
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Xeno, thanks for the latest version. Loving your...

Xeno, thanks for the latest version. Loving your efforts to unbreak what BI insist on breaking over and over again!

Quick question; there's two identical x_paramshelper.sqf files, one in mission...
Forum: Usermade Missions 17.10.2013, 13:15
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
I think I meant Q version. :)

I think I meant Q version. :)
Forum: Usermade Missions 17.10.2013, 00:54
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Ah, I wondered when the macro is parsed. Now it...

Ah, I wondered when the macro is parsed. Now it makes sense that it's safe to have a macro and command use the same name.

Looking forward to was P version brings. :)
Forum: Usermade Missions 16.10.2013, 19:13
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Xeno, I notice that FUNC(weaponcargo) is in...

Xeno,

I notice that FUNC(weaponcargo) is in preinit and that there's also a BI command called weaponcargo.

I realise functions and commands are different and are called in a different way,...
Forum: Usermade Missions 16.10.2013, 11:24
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
We wondered about this too and we have some...

We wondered about this too and we have some former BAOR guys who love their heavies. So, we put in the BLUFOR Mohawk via an addon and made it a heavy lift chopper, complete with helilift_types2...
Forum: Usermade Missions 15.10.2013, 16:13
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Xeno, We're seeing MHQs and ATVs despawning...

Xeno,

We're seeing MHQs and ATVs despawning when at the extremes of the map, particularly up in the north east near Molos. I've made the island marker bigger to cover that area, but it still...
Forum: Usermade Missions 11.10.2013, 11:50
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Au contraire. You are a little behind on my...

Au contraire. You are a little behind on my workload!

^^^ See! French as well! :)
Forum: Usermade Missions 10.10.2013, 12:11
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
This is excellent news! Can you give as a snippet...

This is excellent news! Can you give as a snippet of code for a patch in lieu of a P version?
Forum: Usermade Missions 09.10.2013, 11:35
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
What he means in the 'one up the spout', the...

What he means in the 'one up the spout', the loaded round, is lost when you respawn, but your reloads - the ones in your backpack respawn as expected.

Now, Champy - let's leave him alone while...
Forum: Usermade Missions 08.10.2013, 23:12
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
\yeah, trying that now. Thanks mate. It's...

\yeah, trying that now. Thanks mate. It's unbelievable - this is a game that's on sale right now, version 1.02, and it's fucked. Great way to alienate every buyer who is new to the game - put them in...
Forum: Usermade Missions 08.10.2013, 23:09
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
Jesus, my apologies, Xeno. It's the game......

Jesus, my apologies, Xeno.

It's the game... it's fucked. Short of zeu cfgskill addon, there's NO way of spawing ANY man unit with a skill less than 1.
Forum: Usermade Missions 08.10.2013, 22:14
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
http://i.imgur.com/P10dm3e.jpg AI appear to...

http://i.imgur.com/P10dm3e.jpg

AI appear to be skill 1.

Though debug console is weird. I used it setskill exec myself to skill 0.5, yet skill player in a watch field still said 1.

That...
Forum: Usermade Missions 27.09.2013, 10:42
Antworten: 916
Hits: 121.730
Erstellt von Tankbuster#
I did use it before I read your reply. The server...

I did use it before I read your reply. The server gobbled up 3.7GB of RAM before the box ran out of memory and crashed. LOL.
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