25.12.2008, 16:33 | #1 (permalink) |
ArmA Dedicated Sever will nicht aufgrund von gelöschten Addons ^^
Hallo zusammen, habe ein Problem mit meinem ArmA Dedi Server der bei mir zuhaus im Keller steht.
Hier mal die Startparameter: Client: "C:\Andreas\Games\Armed Assault 1.14\arma.exe" -mod=DBE1;@myofcAddons;@myofcEffects;@myofcMod;@Map Fact -nosplash Server: "C:\Andreas\Games\Armed Assault 1.14\arma_server.exe" -config=server.cfg -netlog -port=2302 -mod=DBE1;@myofcAddons;@myofcEffects;@myofcMod;@Map Fact Hier die Config: Code:
// // server.cfg // // comments are written with "//" in front of them. // GLOBAL SETTINGS hostname="myofc | Armed Assault v1.14 Dedicated Server"; // The name of the server that shall be displayed in the public server list password=""; // Password for joining, eg connecting to the server passwordAdmin="++++"; // Password to become server admin. When Youre in Arma MP and connected to the server, type '#login xyz' reportingIP="armedass.master.gamespy.com"; // This is the default setting. If you change this, your server might not turn up in the public list. Leave empty for private servers logFile="server_console.log"; // Tells arma-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[]={ "", "", "", "Welcome to the myofc | ArmA Server", "We are looking for fun - Join us Now !", "http://myofc.de/", "", "You should use mumble, its better than", "TS2 Server for recruits: myofc.de:8767" }; motdInterval=5; // Time interval (in seconds) between each message // JOINING RULES checkfiles[]={ // Checks if these files are equal to the servers files. If one or more is not, player will be kicked from server "HWTL\dta\data3d.pbo", "dta\data3d.pbo" }; maxPlayers=64; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. Kickduplicate=1; // Each ArmA version has its onw ID. If kickduplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures=0; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired=0; // If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers=1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold=0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN=1; // If set to 1, Voice over Net will not be available vonCodecQuality=0; // Quality from 1 to 10 persistent=1; // If 1, missions still run on even after the last player disconnected. 3rdPersonView=0; // Probably does not work here, should be set in the .armaprofile file of the server difficulty="veteran"; // Probably does not work here, should be set in the .armaprofile file of the server // SCRIPTING ISSUES onUserConnected=""; // self-explaining onUserDisconnected=""; doubleIdDetected=""; regularCheck=""; onDifferentData=""; onUnsignedData="server globalChat format['Player %1 is using unsigned data.', (_this select 0)];"; // unsigned data detected onHackedData=""; // tampering of the signature detected, see also verifySignatures above // OWN CONFIGS BattlEye=0; // Battleye an=1 Battleye aus=0 // MISSIONS CYCLE (see below) class Missions { }; Wenn ich die entsprechende pbo lösche dann meckert er mit der nächsten herum. Das was auf meinem Testrechner ist ist das selbe was auf dem Server ist, alle Addons sind da. Wo liegt das Problem? Danke für eure Hilfe! UPDATE: Habe gerade mal so ein Server erstellt aus ArmA raus, da meckert er auch herum das Addons fehlen würden, verstehe ich nicht die sind doch da und der Startparameter ist doch richtig sonst würden die mir ja garnicht im editor angezeigt werden ^^ Habe weiter getestet, bei einigen Missionen gehts bei anderen Nicht ^^ Auf 2 könnte ich verziechten aber diese eine nicht (Evo auf Uhao aber bissl modfiziert) Mfg Clawhammer
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Geändert von Clawhammer (25.12.2008 um 17:07 Uhr). |
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