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-   -   ArmA III Server Admin Login Problem (https://hx3.de/multiplayer-185/arma-iii-server-admin-login-problem-24795/)

marc_book 17.04.2015 22:41

ArmA III Server Admin Login Problem
 
Hallo,
ich kann mich seit kurzer Zeit nicht mehr auf meinem ArmA III als Admin einloggen. Die server.cfg ist genau wie vorher. Der Server läuft auf Linux.

Danke für eurer Hilfe.

burns 17.04.2015 23:06

Dein Passwort hat mehr als 5 Zeichen? :zahn:


http://hx3.de/482859-beitrag1286.html

marc_book 18.04.2015 09:20

Meines hat exakt 5 Zeichen werde es nachher mal mit etw mehr versuchen.
Danke

marc_book 18.04.2015 12:39

Habe das Passwort nun auf 7 Stellen erhöht, geht leider immer noch nicht.

KaKu 18.04.2015 12:41

mach mal acht daraus, das sollte funktionieren

marc_book 18.04.2015 14:54

Habe es nun auch mit acht und neun versucht geht immer noch nicht.

Code:

//
// More information at: http://community.bistudio.com/wiki/server.cfg
//
// GLOBAL SETTINGS
hostname = "Servername";        // The name of the server that shall be displayed in the public server list
password = "bla";                                                // Password for joining, eg connecting to the server
passwordAdmin = "12345678";                                        // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
reportingIP = "arma3pc.master.gamespy.com";
logFile = "server_console.log";                        // Tells ArmA-server where the logfile should go and what it should be called

// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed at all but are only for increasing the interval
motd[] = {
        "",
        "",
        ""
};
motdInterval = 10;                                                // Time interval (in seconds) between each message



// JOINING RULES
maxPlayers = 32;                                                // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
kickDuplicate = 1;                                        // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID  is playing.
verifySignatures = 2;                                        // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on
equalModRequired = 0;                                        // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server.



// VOTING
voteMissionPlayers = 1;                                          // Tells the server how many people must connect so that it displays the mission selection screen.
voteThreshold = 0.33;                                        // 33% or more players need to vote for something, for example an admin or a new map, to become effective



// INGAME SETTINGS
disableVoN = 0;                                                // If set to 1, Voice over Net will not be available
vonCodecQuality = 5;                                        // Quality from 1 to 10
persistent = 1;                                                // If 0, missions still run on even after the last player disconnected.
BattlEye = 0;

regularcheck="";

// MISSIONS CYCLE
class Missions {
};


steamport=8766;
steamqueryport=27016;

timeStampFormat="full";



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