![]() |
#1 (permalink) |
![]() Registriert seit: 15.04.2014
Beiträge: 45
|
![]()
Hallo,
ich kann mich seit kurzer Zeit nicht mehr auf meinem ArmA III als Admin einloggen. Die server.cfg ist genau wie vorher. Der Server läuft auf Linux. Danke für eurer Hilfe.
__________________
Ich möchte gerne die Welt verändern, doch Gott gibt den Quellcode nicht frei. |
![]() |
![]() |
#6 (permalink) |
![]() Registriert seit: 15.04.2014
Beiträge: 45
|
![]()
Habe es nun auch mit acht und neun versucht geht immer noch nicht.
Code:
// // More information at: http://community.bistudio.com/wiki/server.cfg // // GLOBAL SETTINGS hostname = "Servername"; // The name of the server that shall be displayed in the public server list password = "bla"; // Password for joining, eg connecting to the server passwordAdmin = "12345678"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' reportingIP = "arma3pc.master.gamespy.com"; logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "", "", "" }; motdInterval = 10; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 32; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 2; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 5; // Quality from 1 to 10 persistent = 1; // If 0, missions still run on even after the last player disconnected. BattlEye = 0; regularcheck=""; // MISSIONS CYCLE class Missions { }; steamport=8766; steamqueryport=27016; timeStampFormat="full";
__________________
Ich möchte gerne die Welt verändern, doch Gott gibt den Quellcode nicht frei. |
![]() |
Aktive Benutzer in diesem Thema: 1 (Registrierte Benutzer: 0, Gäste: 1) | |
Themen-Optionen | |
Ansicht | |
|
|
![]() |
||||
Thema | Autor | Forum | Antworten | Letzter Beitrag |
[LINUX] Server probleme | Gonzo1690 | Technische Fragen & Probleme | 1 | 23.09.2013 23:00 |
Patch 1.60! | Xeno | Community | 69 | 11.01.2012 13:41 |
1.60 rc | Dieter66 | Community | 47 | 22.12.2011 16:49 |
Patch 1.59 | Buccs | Community | 83 | 10.06.2011 06:34 |
Arma 2 Server Problem | S@ndviper | Multiplayer | 14 | 15.11.2010 19:45 |