Kiste mit allen Waffen
Moin.
Woher kriege ich so ne riesen Kiste wo jede Waffe (Blufor) drinne is? Ich brauchs für ne MP-Mission. Dass man das selber machen kann, weiss ich, aber das gibts bestimmt irgendwo als download, hab noch nichts gefunden?? |
//////////////////////////////////////////////////////////////////
// Function file for Armed Assault // Created by: TODO: Ghost [AUT] //_nul = [this, 600, 10, 100, true or false, true or false, true or false,]execVM "WeaponBox.sqf"; //_nul = [this = Box, 600 = Box Ladezeit, 10 = Weapon Anzahl, 100 = Magazien Anzahl, True = WestWeapon, True = WestWeaponSP, True = East Weapon] execVM "WeaponBox.sqf";; ////////////////////////////////////////////////////////////////// _Box = _this select 0; _delay = _this select 1; _Weapon = _this select 2; _Magaziene = _this select 3; _WestWeapon = if (count _this > 4) then {_this select 4} else {false}; _WestWeaponSp = if (count _this > 5) then {_this select 5} else {false}; _EastWeapon = if (count _this > 6) then {_this select 6} else {false}; _wait = Time + _delay; _Box allowDamage false; sleep 1; while {true} do { clearWeaponCargo _Box; clearMagazineCargo _Box; if (_WestWeapon) then { //Pistols//Ghost [AUT// _box addWeaponCargo ["Colt1911", _Weapon]; _box addWeaponCargo ["M9", _Weapon]; _Box addWeaponCargo ["M9SD", _Weapon]; _Box addWeaponCargo ["Glock17_EP1", _Weapon]; _Box addWeaponCargo ["Sa61_EP1", _Weapon]; _Box addWeaponCargo ["UZI_EP1", _Weapon]; _Box addWeaponCargo ["UZI_SD_EP1", _Weapon]; _Box addWeaponCargo ["CZ_Backpack_EP1", _Weapon]; //Rifles//Ghost [AUT// _box addWeaponCargo ["M16A2", _Weapon]; _Box addWeaponCargo ["M16A2GL", _Weapon]; _Box addWeaponCargo ["M16A4", _Weapon]; _Box addWeaponCargo ["M16A4_GL", _Weapon]; _Box addWeaponCargo ["M4A1", _Weapon]; _Box addWeaponCargo ["M4A1_HWS_GL", _Weapon]; _Box addWeaponCargo ["M4A1_HWS_GL_camo", _Weapon]; _Box addWeaponCargo ["M4A1_HWS_GL_SD_Camo", _Weapon]; _Box addWeaponCargo ["M4A1_Aim", _Weapon]; _Box addWeaponCargo ["M4A1_Aim_camo", _Weapon]; _Box addWeaponCargo ["M4A1_AIM_SD_camo", _Weapon]; _Box addWeaponCargo ["MP5A5", _Weapon]; _Box addWeaponCargo ["MP5SD", _Weapon]; _Box addWeaponCargo ["M14_EP1", _Weapon]; _Box addWeaponCargo ["M4A3_CCO_EP1", _Weapon]; _Box addWeaponCargo ["SCAR_L_CQC_CCO_SD", _Weapon]; _Box addWeaponCargo ["SCAR_L_CQC", _Weapon]; _Box addWeaponCargo ["SCAR_L_CQC_Holo", _Weapon]; _Box addWeaponCargo ["SCAR_L_CQC_EGLM_Holo", _Weapon]; _Box addWeaponCargo ["SCAR_L_STD_HOLO", _Weapon]; _Box addWeaponCargo ["SCAR_H_CQC_CCO", _Weapon]; _Box addWeaponCargo ["SCAR_H_CQC_CCO_SD", _Weapon]; _Box addWeaponCargo ["Sa58P_EP1", _Weapon]; _Box addWeaponCargo ["Sa58V_EP1", _Weapon]; _Box addWeaponCargo ["Sa58V_CCO_EP1", _Weapon]; _Box addWeaponCargo ["M1014", _Weapon]; //Machineguns//Ghost [AUT// _Box addWeaponCargo ["M60A4_EP1", _Weapon]; //Launchers//Ghost [AUT// _Box addWeaponCargo ["M136", _Weapon]; _Box addWeaponCargo ["SMAW", _Weapon]; _Box addWeaponCargo ["MAAWS", _Weapon]; //Grenadelaunchers//Ghost [AUT]// _Box addWeaponCargo ["Mk13_EP1", _Weapon]; _Box addWeaponCargo ["M32_EP1", _Weapon]; _Box addWeaponCargo ["M79_EP1", _Weapon]; //Magaziene Pistols//Ghost [AUT// _Box addMagazineCargo ["7Rnd_45ACP_1911", _Magaziene]; _Box addMagazineCargo ["15Rnd_9x19_M9", _Magaziene]; _Box addMagazineCargo ["15Rnd_9x19_M9SD", _Magaziene]; _Box addMagazineCargo ["17Rnd_9x19_glock17", _Magaziene]; _Box addMagazineCargo ["20Rnd_B_765x17_Ball", _Magaziene]; _Box addMagazineCargo ["30Rnd_9x19_UZI", _Magaziene]; _Box addMagazineCargo ["30Rnd_9x19_UZI_SD", _Magaziene]; //Magaziene Rifles//Ghost [AUT// _Box addMagazineCargo ["30Rnd_556x45_Stanag", _Magaziene]; _Box addMagazineCargo ["30Rnd_556x45_StanagSD", _Magaziene]; _Box addMagazineCargo ["30Rnd_9x19_MP5", _Magaziene]; _Box addMagazineCargo ["30Rnd_9x19_MP5SD", _Magaziene]; _Box addMagazineCargo ["20Rnd_762x51_DMR", _Magaziene]; _Box addMagazineCargo ["20Rnd_762x51_B_SCAR", _Magaziene]; _Box addMagazineCargo ["20Rnd_762x51_SB_SCAR", _Magaziene]; _Box addMagazineCargo ["30Rnd_762x39_SA58", _Magaziene]; _Box addMagazineCargo ["8Rnd_B_Beneli_74Slug", _Magaziene]; _Box addMagazineCargo ["1Rnd_HE_M203", _Magaziene]; _Box addMagazineCargo ["FlareWhite_M203", _Magaziene]; _Box addMagazineCargo ["FlareGreen_M203", _Magaziene]; _Box addMagazineCargo ["FlareRed_M203", _Magaziene]; _Box addMagazineCargo ["FlareYellow_M203", _Magaziene]; _Box addMagazineCargo ["1Rnd_Smoke_M203", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeRed_M203", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeGreen_M203", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeYellow_M203", _Magaziene]; //Magaziene Machineguns//Ghost [AUT// _Box addMagazineCargo ["100Rnd_762x51_M240", _Magaziene]; //Magaziene Launchers//Ghost [AUT// _Box addMagazineCargo ["M136", _Magaziene]; _Box addMagazineCargo ["SMAW_HEAA", _Magaziene]; _Box addMagazineCargo ["SMAW_HEDP", _Magaziene]; _Box addMagazineCargo ["MAAWS_HEAT", _Magaziene]; _Box addMagazineCargo ["MAAWS_HEDP", _Magaziene]; //Magaziene Grenadelaunchers//Ghost [AUT]// _Box addMagazineCargo ["6Rnd_HE_M203", _Magaziene]; }; if (_WestWeaponSp) then { //Rifles//Ghost [AUT// _Box addWeaponCargo ["M16A4_ACG", _Weapon]; _Box addWeaponCargo ["M16A4_ACG_GL", _Weapon]; _Box addWeaponCargo ["M4A1_RCO_GL", _Weapon]; _Box addWeaponCargo ["M4A3_RCO_GL_EP1", _Weapon]; _Box addWeaponCargo ["Sa58V_RCO_EP1", _Weapon]; _Box addWeaponCargo ["M8_carbine", _Weapon]; _Box addWeaponCargo ["M8_carbineGL", _Weapon]; _Box addWeaponCargo ["M8_compact", _Weapon]; _Box addWeaponCargo ["G36A", _Weapon]; _Box addWeaponCargo ["G36C", _Weapon]; _Box addWeaponCargo ["G36K", _Weapon]; _Box addWeaponCargo ["G36_C_SD_eotech", _Weapon]; _Box addWeaponCargo ["G36A_camo", _Weapon]; _Box addWeaponCargo ["G36C_camo", _Weapon]; _Box addWeaponCargo ["G36K_camo", _Weapon]; _Box addWeaponCargo ["G36_C_SD_camo", _Weapon]; _Box addWeaponCargo ["SCAR_L_STD_EGLM_RCO", _Weapon]; _Box addWeaponCargo ["SCAR_L_STD_EGLM_TWS", _Weapon]; _Box addWeaponCargo ["SCAR_L_STD_Mk4CQT", _Weapon]; _Box addWeaponCargo ["SCAR_H_STD_EGLM_Spect", _Weapon]; //Machineguns//Ghost [AUT// _Box addWeaponCargo ["MG36", _Weapon]; _Box addWeaponCargo ["MG36_camo", _Weapon]; _Box addWeaponCargo ["Mk_48", _Weapon]; _Box addWeaponCargo ["Mk_48_DES_EP1", _Weapon]; _Box addWeaponCargo ["M240", _Weapon]; _Box addWeaponCargo ["M240_scoped_EP1", _Weapon]; _Box addWeaponCargo ["M249", _Weapon]; _Box addWeaponCargo ["M249_EP1", _Weapon]; _Box addWeaponCargo ["M249_M145_EP1", _Weapon]; _Box addWeaponCargo ["M249_TWS_EP1", _Weapon]; _Box addWeaponCargo ["M8_SAW", _Weapon]; //Sniper//Ghost [AUT]// _Box addWeaponCargo ["M4SPR", _Weapon]; _Box addWeaponCargo ["M24", _Weapon]; _Box addWeaponCargo ["M24_des_EP1", _Weapon]; _Box addWeaponCargo ["DMR", _Weapon]; _Box addWeaponCargo ["M40A3", _Weapon]; _Box addWeaponCargo ["Huntingrifle", _Weapon]; _Box addWeaponCargo ["m107", _Weapon]; _Box addWeaponCargo ["m107_TWS_EP1", _Weapon]; _Box addWeaponCargo ["M110_NVG_EP1", _Weapon]; _Box addWeaponCargo ["M110_TWS_EP1", _Weapon]; _Box addWeaponCargo ["SCAR_H_LNG_Sniper", _Weapon]; _Box addWeaponCargo ["SCAR_H_LNG_Sniper_SD", _Weapon]; _Box addWeaponCargo ["SCAR_H_STD_TWS_SD", _Weapon]; //Launchers//Ghost [AUT// _Box addWeaponCargo ["Javelin", _Weapon]; _Box addWeaponCargo ["M47Launcher_EP1", _Weapon]; _Box addWeaponCargo ["Stinger", _Weapon]; //Magaziene Rifles//Ghost [AUT// _Box addMagazineCargo ["30Rnd_556x45_G36", _Magaziene]; _Box addMagazineCargo ["30Rnd_556x45_G36SD", _Magaziene]; //Magaziene Machineguns//Ghost [AUT// _Box addMagazineCargo ["100Rnd_556x45_BetaCMag", _Magaziene]; _Box addMagazineCargo ["200Rnd_556x45_M249", _Magaziene]; //Magaziene Sniper//Ghost [AUT]// _Box addMagazineCargo ["5x_22_LR_17_HMR", _Magaziene]; _Box addMagazineCargo ["5Rnd_762x51_M24", _Magaziene]; _Box addMagazineCargo ["10Rnd_127x99_m107", _Magaziene]; //Magaziene Launchers//Ghost [AUT// _Box addMagazineCargo ["Javelin", _Magaziene]; _Box addMagazineCargo ["Dragon_EP1", _Magaziene]; _Box addMagazineCargo ["Stinger", _Magaziene]; }; if (!_WestWeapon && _WestWeaponSp) then { //Magaziene Rifles//Ghost [AUT// _Box addMagazineCargo ["30Rnd_556x45_Stanag", _Magaziene]; _Box addMagazineCargo ["30Rnd_556x45_StanagSD", _Magaziene]; _Box addMagazineCargo ["30Rnd_9x19_MP5", _Magaziene]; _Box addMagazineCargo ["30Rnd_9x19_MP5SD", _Magaziene]; _Box addMagazineCargo ["20Rnd_762x51_DMR", _Magaziene]; _Box addMagazineCargo ["20Rnd_762x51_B_SCAR", _Magaziene]; _Box addMagazineCargo ["20Rnd_762x51_SB_SCAR", _Magaziene]; _Box addMagazineCargo ["30Rnd_762x39_SA58", _Magaziene]; _Box addMagazineCargo ["8Rnd_B_Beneli_74Slug", _Magaziene]; _Box addMagazineCargo ["1Rnd_HE_M203", _Magaziene]; _Box addMagazineCargo ["FlareWhite_M203", _Magaziene]; _Box addMagazineCargo ["FlareGreen_M203", _Magaziene]; _Box addMagazineCargo ["FlareRed_M203", _Magaziene]; _Box addMagazineCargo ["FlareYellow_M203", _Magaziene]; _Box addMagazineCargo ["1Rnd_Smoke_M203", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeRed_M203", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeGreen_M203", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeYellow_M203", _Magaziene]; }; if (_EastWeapon) then { //Pistols//Ghost [AUT// _Box addWeaponCargo ["Makarov", _Weapon]; _Box addWeaponCargo ["MakarovSD", _Weapon]; _Box addWeaponCargo ["revolver_EP1", _Weapon]; _Box addWeaponCargo ["revolver_gold_EP1", _Weapon]; //Rifles//Ghost [AUT// _Box addWeaponCargo ["AK_74", _Weapon]; _Box addWeaponCargo ["AK_74_GL", _Weapon]; _Box addWeaponCargo ["AK_74_GL_kobra", _Weapon]; _Box addWeaponCargo ["AK_47_M", _Weapon]; _Box addWeaponCargo ["AK_47_S", _Weapon]; _Box addWeaponCargo ["AKS_74", _Weapon]; _Box addWeaponCargo ["AKS_74_GOSHAWK", _Weapon]; _Box addWeaponCargo ["AKS_74_kobra", _Weapon]; _Box addWeaponCargo ["AKS_74_NSPU", _Weapon]; _Box addWeaponCargo ["AKS_74_pso", _Weapon]; _Box addWeaponCargo ["AKS_74_U", _Weapon]; _Box addWeaponCargo ["AK_107_kobra", _Weapon]; _Box addWeaponCargo ["AK_107_pso", _Weapon]; _Box addWeaponCargo ["AK_107_GL_kobra", _Weapon]; _Box addWeaponCargo ["AK_107_GL_pso", _Weapon]; _Box addWeaponCargo ["Bizon", _Weapon]; _Box addWeaponCargo ["Bizon_silenced", _Weapon]; _Box addWeaponCargo ["FN_FAL", _Weapon]; _Box addWeaponCargo ["FN_FAL_ANPVS4", _Weapon]; _Box addWeaponCargo ["Saiga12K", _Weapon]; _Box addWeaponCargo ["LeeEnfield", _Weapon]; //Machineguns//Ghost [AUT// _Box addWeaponCargo ["PK", _Weapon]; _Box addWeaponCargo ["RPK_74", _Weapon]; _Box addWeaponCargo ["Pecheneg", _Weapon]; //Sniper//Ghost [AUT// _Box addWeaponCargo ["SVD", _Weapon]; _Box addWeaponCargo ["SVD_CAMO", _Weapon]; _Box addWeaponCargo ["SVD_des_EP1", _Weapon]; _Box addWeaponCargo ["SVD_NSPU_EP1", _Weapon]; _Box addWeaponCargo ["KSVK", _Weapon]; _Box addWeaponCargo ["VSS_vintorez", _Weapon]; //Launchers//Ghost [AUT// _Box addWeaponCargo ["Igla", _Weapon]; _Box addWeaponCargo ["RPG7V", _Weapon]; _Box addWeaponCargo ["RPG18", _Weapon]; _Box addWeaponCargo ["Strela", _Weapon]; _Box addWeaponCargo ["MetisLauncher", _Weapon]; //Magaziene Pistols//Ghost [AUT// _Box addMagazineCargo ["8Rnd_9x18_Makarov", _Magaziene]; _Box addMagazineCargo ["8Rnd_9x18_MakarovSD", _Magaziene]; _Box addMagazineCargo ["6Rnd_45ACP", _Magaziene]; //Magaziene Rifles//Ghost [AUT// _Box addMagazineCargo ["64Rnd_9x19_Bizon", _Magaziene]; _Box addMagazineCargo ["64Rnd_9x19_SD_Bizon", _Magaziene]; _Box addMagazineCargo ["30Rnd_545x39_AK", _Magaziene]; _Box addMagazineCargo ["30Rnd_545x39_AKSD", _Magaziene]; _Box addMagazineCargo ["30Rnd_762x39_AK47", _Magaziene]; _Box addMagazineCargo ["20Rnd_762x51_FNFAL", _Magaziene]; _Box addMagazineCargo ["8Rnd_B_Saiga12_74Slug", _Magaziene]; _Box addMagazineCargo ["10x_303", _Magaziene]; _Box addMagazineCargo ["1Rnd_HE_GP25", _Magaziene]; _Box addMagazineCargo ["FlareWhite_GP25", _Magaziene]; _Box addMagazineCargo ["FlareGreen_GP25", _Magaziene]; _Box addMagazineCargo ["FlareRed_GP25", _Magaziene]; _Box addMagazineCargo ["FlareYellow_GP25", _Magaziene]; _Box addMagazineCargo ["1Rnd_Smoke_GP25", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeRed_GP25", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeGreen_GP25", _Magaziene]; _Box addMagazineCargo ["1Rnd_SmokeYellow_GP25", _Magaziene]; _Box addMagazineCargo ["HandGrenade_East", _Magaziene]; //Magaziene Machineguns//Ghost [AUT// _Box addMagazineCargo ["100Rnd_762x54_PK", _Magaziene]; _Box addMagazineCargo ["75Rnd_545x39_RPK", _Magaziene]; //Magaziene Sniper//Ghost [AUT// _Box addMagazineCargo ["10Rnd_762x54_SVD", _Magaziene]; _Box addMagazineCargo ["5Rnd_127x108_KSVK", _Magaziene]; _Box addMagazineCargo ["10Rnd_9x39_SP5_VSS", _Magaziene]; _Box addMagazineCargo ["20Rnd_9x39_SP5_VSS", _Magaziene]; //Magaziene Launchers//Ghost [AUT// _Box addMagazineCargo ["Igla", _Magaziene]; _Box addMagazineCargo ["PG7V", _Magaziene]; _Box addMagazineCargo ["PG7VL", _Magaziene]; _Box addMagazineCargo ["PG7VR", _Magaziene]; _Box addMagazineCargo ["OG7", _Magaziene]; _Box addMagazineCargo ["Strela", _Magaziene]; _Box addMagazineCargo ["RPG18", _Magaziene]; _Box addMagazineCargo ["AT13", _Magaziene]; }; _Box addMagazineCargo ["SmokeShell", _Magaziene]; _Box addMagazineCargo ["SmokeShellRed", _Magaziene]; _Box addMagazineCargo ["SmokeShellGreen", _Magaziene]; _Box addMagazineCargo ["SmokeShellYellow", _Magaziene]; _Box addMagazineCargo ["SmokeShellOrange", _Magaziene]; _Box addMagazineCargo ["SmokeShellPurple", _Magaziene]; _Box addMagazineCargo ["SmokeShellBlue", _Magaziene]; _Box addMagazineCargo ["TimeBomb", _Magaziene]; _Box addMagazineCargo ["PipeBomb", _Magaziene]; _Box addMagazineCargo ["Mine", _Magaziene]; _Box addMagazineCargo ["MineE", _Magaziene]; _Box addMagazineCargo ["HandGrenade_Stone", _Magaziene]; _Box addWeaponCargo ["Binocular_Vector", _Magaziene]; _Box addWeaponCargo ["Binocular", _Magaziene]; _Box addWeaponCargo ["Laserdesignator", _Magaziene]; _Box addWeaponCargo ["NVGoggles", _Magaziene]; _Box addMagazineCargo ["IRStrobe", _Magaziene]; _Box addMagazineCargo ["IR_Strobe_Marker", _Magaziene]; _Box addMagazineCargo ["Laserbatteries", _Magaziene]; sleep _wait; }; |
man man seit ihr schnell, vielen vielen dank.. einfach in die init zeile einer kiste oder muss ich was bestimmtes machen? (noob :ugly:)
thx |
Hello hir kannst du die WeaponBox downloden!
Es liegt ein editor beispiel bei!! |
danke. aber da is das script und die mission und in der mission is ja nix beschrieben oder so.. muss die kiste also einfach das script auslösen ? ^^
|
also ein freund und ich habens 4h lang probiert
wir haben in die initzeile der kiste geschrieben: nul [] execVM "WeaponBox.sqf" und die Kiste Munkiste genannt (und das script dementsprechend umgeschrieben) doch jetzt ist die kiste ganz leer?? kann mir bitte jemand helfen |
Nimm doch einfach das --> Universal Crate Filler Script
|
*offtopic:*
Zitat:
:rofl: ich hab mich eben bald bepisst vor lachen als ich das gelesen hab! :ugly: *offtopic ende* |
Zitat:
das war dann wohl eher ein witz.. nach einer halben stunde haben wir es aufgegeben, ich wollte nur mehr dramatik :daumen: son pfosten |
Zitat:
|
Zitat:
In verschiedenen varianten !! aber bitte. was braucht man den da groß eine beschreibung lol. Für West Weapons: nul = [this, 600, 10, 100, true, true, false]execVM "WeaponBox.sqf"; this = Kiste; 600 = neue Ladezeit in Sec. 10 = Anzahl der Weapon kann man auch mehr rein geben! 100 = Anzahl der Magaziene kann man auch mehr rein geben! true = West normal weapons true = West sp wie sniper weapons false = East Weapons ausgeschaltet |
Alle Zeitangaben in WEZ +1. Es ist jetzt 23:05 Uhr. |
Angetrieben durch vBulletin, Entwicklung von Philipp Dörner & Tobias