class CfgPatches
{
	class DS_Addons
	{
		units[] = {Warnbarke};
		weapons[] = {};
		requiredVersion = 1.0;
	};
};
class CfgVehicles
{
	class All {};
	class Static: All {};
	class Building: Static {};
	class NonStrategic: Building {};
	class TargetTraining: NonStrategic {};
	class TargetGrenade: TargetTraining {};
	
	class Crate: TargetGrenade
	{
		model="\DS_Warnbarke\Warnbarke";
		armor=20000;
		scope=2;
		displayName="Warnbarke ohne Licht";
	}
}