version=11;
class Mission
{
	addOns[]=
	{
		"cacharacters2",
		"camisc3",
		"CAMisc",
		"chernarus"
	};
	addOnsAuto[]=
	{
		"cacharacters2",
		"camisc3",
		"CAMisc",
		"chernarus"
	};
	randomSeed=13169270;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
	class Groups
	{
		items=13;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4709.8149,323.70618,8603.7744};
					id=0;
					side="WEST";
					vehicle="USMC_Soldier";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.60000002;
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4706.6074,323.84006,8615.1699};
					azimut=170;
					id=4;
					side="EAST";
					vehicle="RU_Soldier";
					leader=1;
					skill=0.60000002;
					init="this setBehaviour ""CARELESS""";
				};
			};
		};
		class Item2
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4710.5298,323.95087,8614.8047};
					azimut=135;
					id=5;
					side="CIV";
					vehicle="Citizen1";
					leader=1;
					skill=0.60000002;
				};
			};
		};
		class Item3
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4705.0317,324.00714,8623.0107};
					azimut=105;
					id=14;
					side="CIV";
					vehicle="Worker4";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item4
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4704.668,323.8685,8618.5908};
					azimut=235;
					id=6;
					side="CIV";
					vehicle="Profiteer4";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item5
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4708.7998,324.09232,8622.4063};
					azimut=315;
					id=7;
					side="CIV";
					vehicle="Worker2";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item6
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4709.8296,324.04907,8619.6162};
					azimut=140;
					id=8;
					side="CIV";
					vehicle="Functionary1";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item7
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4714.6187,324.14401,8618.3223};
					id=9;
					side="CIV";
					vehicle="Woodlander4";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item8
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4712.9395,324.18631,8621.7588};
					azimut=220;
					id=10;
					side="CIV";
					vehicle="Rocker1";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item9
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4714.1719,324.01602,8613.0674};
					azimut=235;
					id=11;
					side="CIV";
					vehicle="Worker3";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item10
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4702.8691,323.71866,8615.0068};
					azimut=140;
					id=12;
					side="CIV";
					vehicle="Profiteer3";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item11
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4710.894,324.19116,8624.1045};
					azimut=185;
					id=13;
					side="CIV";
					vehicle="Profiteer2";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item12
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4712.5112,324.04916,8616.6641};
					azimut=235;
					id=15;
					side="CIV";
					vehicle="Profiteer1";
					leader=1;
					skill=0.2;
				};
			};
		};
	};
	class Vehicles
	{
		items=3;
		class Item0
		{
			position[]={4700.4185,323.43906,8606.5605};
			azimut=95;
			id=1;
			side="EMPTY";
			vehicle="HMMWVWreck";
			skill=0.60000002;
		};
		class Item1
		{
			position[]={4719.5068,324.04984,8607.0195};
			azimut=255;
			id=2;
			side="EMPTY";
			vehicle="BMP2Wreck";
			skill=0.60000002;
		};
		class Item2
		{
			position[]={4706.8926,324.31006,8632.6826};
			azimut=255;
			id=3;
			side="EMPTY";
			vehicle="T72Wreck";
			skill=0.60000002;
			init="titleText [""SHOOT THE RUSSIAN GUY"",""PLAIN""]";
		};
	};
	class Sensors
	{
		items=3;
		class Item0
		{
			position[]={4709.127,323.95377,8616.6885};
			a=10;
			b=10;
			activationBy="WEST";
			activationType="NOT PRESENT";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			expActiv="noBlu1=true";
			expDesactiv="noBlu1=false";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={4709.396,323.96219,8616.6953};
			a=10;
			b=10;
			activationBy="EAST";
			activationType="NOT PRESENT";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			expActiv="noOpf1=true";
			expDesactiv="noOpf1=false";
			class Effects
			{
			};
		};
		class Item2
		{
			position[]={4709.3003,323.95166,8616.3799};
			a=10;
			b=10;
			activationBy="CIV";
			timeoutMin=1;
			timeoutMid=1;
			timeoutMax=1;
			interruptable=1;
			age="UNKNOWN";
			expCond="noBlu1 && noOpf1";
			expActiv="{deleteVehicle _x} foreach thislist;hint ""ALL CIVS DELETED""";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=12109498;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
class OutroWin
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=7591153;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=13685648;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
