if(!(isserver)) exitWith{};


sleep 3;

bomb1 = "BO_GBU12_LGB" createVehicle getPos pos1;

sleep 6;

bomb1 = "SH_105_HE" createVehicle getPos su1;
su1 setDamage 1;
sleep 0.3;
bomb2 = "SH_105_HE" createVehicle getPos su2;
su2 setDamage 1;
sleep 0.3;
bomb3 = "SH_105_HE" createVehicle getPos su3;
su3 setDamage 1;

sleep 6;



bomb1 = "SH_105_HE" createVehicle getPos truck1;
truck1 setDamage 1;
sleep 0.3;
bomb2 = "SH_105_HE" createVehicle getPos truck2;
truck2 setDamage 1;
sleep 0.3;
bomb3 = "SH_105_HE" createVehicle getPos truck3;
truck3 setDamage 1;

sleep 6;


bomb1 = "SH_105_HE" createVehicle getPos mi1;
mi1 setDamage 1;
sleep 0.3;
bomb2 = "SH_105_HE" createVehicle getPos mi2;
mi2 setDamage 1;
sleep 0.3;
bomb3 = "SH_105_HE" createVehicle getPos mi3;
mi3 setDamage 1;

