#Start

_light2 = "#lightpoint" createVehicleLocal getMarkerPos "lichtan"

_light2 lightAttachObject [test1, [0,0,0]]

_light = "#lightpoint" createVehicleLocal getMarkerPos "lichtan"

_light lightAttachObject [test2, [0,0,0]]

_light1 = "#lightpoint" createVehicleLocal getMarkerPos "lichtan"

_light1 lightAttachObject [test3, [0,0,0]]

#Blinken

_light setLightAmbient[0.3, 0.0, 0.0]

_light setLightColor[0.5, 0.0, 0.0]

_light setLightBrightness 0.15

_light1 setLightAmbient[0.3, 0.0, 0.0]

_light1 setLightColor[0.5, 0.0, 0.0]

_light1 setLightBrightness 0.15

_light2 setLightAmbient[0.2, 0.0, 0.0]

_light2 setLightColor[0.5, 0.0, 0.0]

_light2 setLightBrightness 0.1

~0.4

_light setLightAmbient[0.0, 0.0, 0.0]

_light setLightColor[0.0, 0.0, 0.0]

_light setLightBrightness 0.0

_light1 setLightAmbient[0.0, 0.0, 0.0]

_light1 setLightColor[0.0, 0.0, 0.0]

_light1 setLightBrightness 0.0

_light2 setLightAmbient[0.0, 0.0, 0.0]

_light2 setLightColor[0.0, 0.0, 0.0]

_light2 setLightBrightness 0.0

~0.07

_light setLightAmbient[0.00, 0.0, 0.2]

_light setLightColor[0.0, 0.0, 0.5]

_light setLightBrightness 0.1

_light1 setLightAmbient[0.00, 0.0, 0.2]

_light1 setLightColor[0.0, 0.0, 0.5]

_light1 setLightBrightness 0.1

~0.4

_light setLightAmbient[0.0, 0.0, 0.0]

_light setLightColor[0.0, 0.0, 0.0]

_light setLightBrightness 0.0

_light1 setLightAmbient[0.0, 0.0, 0.0]

_light1 setLightColor[0.0, 0.0, 0.0]

_light1 setLightBrightness 0.0

~0.07

_light setLightAmbient[0.2, 0.14, 0.0]

_light setLightColor[0.5, 0.3, 0.0]

_light setLightBrightness 0.1

_light1 setLightAmbient[0.2, 0.14, 0.2]

_light1 setLightColor[0.5, 0.3, 0.5]

_light1 setLightBrightness 0.1

~0.4

_light setLightAmbient[0.0, 0.0, 0.0]

_light setLightColor[0.0, 0.0, 0.0]

_light setLightBrightness 0.0

_light1 setLightAmbient[0.0, 0.0, 0.0]

_light1 setLightColor[0.0, 0.0, 0.0]

_light1 setLightBrightness 0.0

~0.07

_light setLightAmbient[0.3, 0.0, 0.0]

_light setLightColor[0.5, 0.0, 0.0]

_light setLightBrightness 0.15

_light1 setLightAmbient[0.3, 0.0, 0.0]

_light1 setLightColor[0.5, 0.0, 0.0]

_light1 setLightBrightness 0.15

_light2 setLightAmbient[0.2, 0.0, 0.0]

_light2 setLightColor[0.5, 0.0, 0.0]

_light2 setLightBrightness 0.1

~0.4

_light setLightAmbient[0.0, 0.0, 0.0]

_light setLightColor[0.0, 0.0, 0.0]

_light setLightBrightness 0.0

_light1 setLightAmbient[0.0, 0.0, 0.0]

_light1 setLightColor[0.0, 0.0, 0.0]

_light1 setLightBrightness 0.0

_light2 setLightAmbient[0.0, 0.0, 0.0]

_light2 setLightColor[0.0, 0.0, 0.0]

_light2 setLightBrightness 0.0

~0.07

_light setLightAmbient[0.14, 0.0, 0.2]

_light setLightColor[0.3, 0.0, 0.5]

_light setLightBrightness 0.1

_light1 setLightAmbient[0.14, 0.0, 0.2]

_light1 setLightColor[0.3, 0.0, 0.5]

_light1 setLightBrightness 0.1

~0.4

_light setLightAmbient[0.0, 0.0, 0.0]

_light setLightColor[0.0, 0.0, 0.0]

_light setLightBrightness 0.0

_light1 setLightAmbient[0.0, 0.0, 0.0]

_light1 setLightColor[0.0, 0.0, 0.0]

_light1 setLightBrightness 0.0

~0.07

_light setLightAmbient[0.0, 0.2, 0.0]

_light setLightColor[0.0, 0.5, 0.0]

_light setLightBrightness 0.1

_light1 setLightAmbient[0.0, 0.2, 0.0]

_light1 setLightColor[0.0, 0.5, 0.0]

_light1 setLightBrightness 0.1

~0.4

_light setLightAmbient[0.0, 0.0, 0.0]

_light setLightColor[0.0, 0.0, 0.0]

_light setLightBrightness 0.0

_light1 setLightAmbient[0.0, 0.0, 0.0]

_light1 setLightColor[0.0, 0.0, 0.0]

_light1 setLightBrightness 0.0

~0.07

goto "Blinken"






