PrivateRyan
04.12.2006, 20:08
Also das find ich jetzt aber komplett "uncool": :komisch:
To check object ID's in the Mission Editor click on "Show IDs" and zoom in close.
Available in v1.75 (Resistance) and above.
Since version 1.85, you can't setPos (http://community.bistudio.com/wiki/setPos) island objects to get them out of the way, but you can use setDamage (http://community.bistudio.com/wiki/setDamage) 1 to get trees or other flora out of the way.
Since Armed Assault (http://community.bistudio.com/wiki/Armed_Assault) this command is no longer available due to terrain data streaming, you need to use extended variant of nearestObject (http://community.bistudio.com/wiki/nearestObject) instead.
Quelle: object - Bohemia Interactive Community (http://community.bistudio.com/wiki/object)
Oje, nix mehr mit abfragen ob ein Objekt zerstört wurde (mit GetDammage). Gibts da außer NearstObject (bring mir nicht viel) ein Workaround? Und: was bringt mir eigentlich dann noch der Button "IDs anzeigen"??
To check object ID's in the Mission Editor click on "Show IDs" and zoom in close.
Available in v1.75 (Resistance) and above.
Since version 1.85, you can't setPos (http://community.bistudio.com/wiki/setPos) island objects to get them out of the way, but you can use setDamage (http://community.bistudio.com/wiki/setDamage) 1 to get trees or other flora out of the way.
Since Armed Assault (http://community.bistudio.com/wiki/Armed_Assault) this command is no longer available due to terrain data streaming, you need to use extended variant of nearestObject (http://community.bistudio.com/wiki/nearestObject) instead.
Quelle: object - Bohemia Interactive Community (http://community.bistudio.com/wiki/object)
Oje, nix mehr mit abfragen ob ein Objekt zerstört wurde (mit GetDammage). Gibts da außer NearstObject (bring mir nicht viel) ein Workaround? Und: was bringt mir eigentlich dann noch der Button "IDs anzeigen"??