AW: Dynamisches Gras
Und nochwas lol:
The names of the grasses and their descriptions:
"uwar_weeds1" - tall weeds, well lit
"uwar_weeds2" - short weeds, well lit
"uwar_litweeds1" - tall weeds, half lit
"uwar_litweeds2" - short weeds, half lit
"uwar_darkweeds1" - tall dark weeds
"uwar_darkweeds2" - short dark weeds
Example Uses:
for single player, something like this is recommended:
[player, "uwar_darkweeds2", 1, 100, 1, .25, true] exec "uwar_grass.sqs"
[player, "uwar_darkweeds1", .5, 400, .5, .5, true] exec "uwar_grass.sqs"
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