Update, 15102016
Zitat:
Changelog Version 15102016:
- fixed: players are not able to crawl in agony-mode since patch 1.62
It was realy hard time (3h!) for me to figure out the reason for this issue. So i will share the solution to you. Maybee some other guys run into the same problem...
Since A3 patch 1.62 a unit which is set in agony action state (player playActionNow "agonyStart") cant perform some other animation values when the engine state "canMove" is false. You can avoid this situation by make sure the legs hitpart damage is lower than 0.5!
regards