Und eine weiterer Post 1.60 Patch Beta, 87646
Changelog
Zitat:
[87646] Fixed: MP: Bullet hits of remote units not visible over large distance (Bug #12973: Remote (non-local) bullet impacts not shown beyond 500m - ARMA2 Community Issue Tracker - DH: (ARMA) Development Unraveled)
[87645] Changed: Default memory allocator is now tbb4malloc_bi instead of tbb3malloc_bi
[87643] Fixed: Manually guided missiles lost control when reaching 1500 m distance (Bug #12101: [OA] TOW control failing at distance - ARMA2 Community Issue Tracker - DH: (ARMA) Development Unraveled)
[87640] Improved: AI sometimes did not start firing at enemy which passed quickly just in front of it. Fixed: AI unable to target crew in vehicles other than tracked ones (Bug #25847: AI infantry attacking enemy AI helicopters regardless of enemy ground units in range - ARMA2 Community Issue Tracker - DH: (ARMA) Development Unraveled) Improved: AI units now give more preference to close targets (Bug #25847: AI infantry attacking enemy AI helicopters regardless of enemy ground units in range - ARMA2 Community Issue Tracker - DH: (ARMA) Development Unraveled)
+ Crash Fixes
Xeno
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In arma everything is made of refined explodium, armored with wet paper towels.
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