Da fehlt ein schüchternes class cfgVehicles, denn ohne fährt der untere Block ins Leere
Code:
//Class PLO_Tent : config.bin{
class CfgPatches
{
class PLO_Tent
{
units[] = {};
weapons[] = {};
requiredVersion = 1.0;
requiredAddons[] = {"CAMisc3","CAWeapons"};
};
};
class CfgVehicles
{
/*extern*/ class House;
class PLO_tent: House
{
scope = 2;
vehicleClass = "Military";
destrType = "DestructTent";
armor = 10;
model = "\CA\Misc3\A_tent.p3d";
icon = "\Ca\misc3\data\Icons\icon_Atent_ca.paa";
mapSize = 3;
displayName = "MyTent";
attendant = 1;
};
};