kopiere folgendes an das ende in deiner briefing.sqf - (Ich hab den Code von missionen von Burns und Xeno ihren Breifing.sqf's)
Code:
if (isNil {player getVariable "mk_briefingEH"}) then
{
player addEventHandler ["killed",{[] spawn {waitUntil {alive player};execVM"briefing.sqf";};}];
player setVariable ["mk_briefingEH",true];
};