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Alt 18.08.2009, 18:07   #41 (permalink)
Schwab
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Ich poste einfach mal aus dem BIS Forum, muss jetzt gleich weg - deutsche Übersetzung folgt....

Ok here you go for the Version 0.4:
http://farma.eutf.org/ArmA/MpMission....Chernarus.pbo

for which you need an updated farma Addon:
http://farma.eutf.org/ArmA/Addons/@fArma.zip

Some details:
The Addon includes the main buildings, as supermarkets, factories and so on. This made it possible for me to make them interesting for AI to shoot at even if there are no weapons mounted on them.
There are also some (so far unused) more vehicles in it for the resistance side. The vehicles, buildings and units are all grouped in a class "fArmA" visible in the Editor when you load the addon with your ArmA.

The mission changed mostly in the RTS Interface from the last version:
-You can access the main buildings with M(MHQ), H(Head Quarter), V(Vehicle Factory), A(Air Factory), S (Cow Shed), C(Cow Factory) and T(Supermarket).
I planned to restructre the dialogs in one of the next version to make more useful dialogs bound to the buildings, so far there are the old dialogs bound to the buildings as i thought it may be useful.
-Scrolling changed from display border to right mouseclick (almost as you are used from the ArmA map). The cam bounces sometime but i did not got the reason for that yet so i could not fix. If you think you found the reason feedback is very much appreciated!
-Buildings got a blue frame when selected
-You can add units to a selection with holding Shift
-You can subtract units from a selection with holding Ctrl
-The never ending story with the JIP-Where are you bug: Version 0.4 now copies the units from a disconnecting player to a new group with his Uid before deleting them. The CEO is then able to control the units as all other units with the Hi-Command module
-Additionally i "unlocked" the transfer Unit button for more cases. The CEO
can now transfer, kill and disband almost all units on his side. This also means he can move a unit from player 2 group to player 8 group even if he is not in these groups. This enables the CEO to give the Units from a disconnected player back to him, when he reconnects to the server.
This feature is not fully stable, so i think it is sometimes possible to transfer a player to another group which will destroy the rest of the mission. Please be careful with clicking there, theres also a little sleep inside causing latency which is dangerous for "Fastclickers"....
(will be improved in next version of course).

Also there are some more minor fixes which i do not want to list up here - you will find them or not :P

Whatever happens, have fun with it and don't be too serious.
Schwabi
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