17.09.2008, 18:20 | #1 (permalink) |
Mehr Optionen beim Fahrzeugkauf bei Warfare
Tachchen,
ich möchte in der Warfare-Mission unbedingt die beiden neu erschienen Leo2A6 und Wiesel einfügen, sodass man die Fahrzeuge dann kaufen kann. Nun, ich weiß schon wo man das editieren muss, bloß wie ist die Frage. Hier der Auszug von der "Config_HeavyFactory" vom Ordner: D:\ArmA\AddOns\Warfare32V11beta.SaraLite\Common\Co nfig (...) ;Description: Heavy vehicle factory configurations. ;_o = One man vehicle. ;************************************************* **************************************** ;WEST _u = ["Vulcan"] _d = [Localize "STR_DN_VULCAN"] _c = [1000] _m = [1000 + (westBarracksCosts Select WCREWTYPE) * 2] _t = [30] _p = [25] _i = ["\ca\tracked\Data\ico\m163_vulcan_CA.paa"] _o = [false] _u = _u + ["Stryker_ICV_M2"] _d = _d + [Localize "STR_DN_STRYKER_M2"] _c = _c + [1000] _m = _m + [1000 + (westBarracksCosts Select WCREWTYPE) * 2] _t = _t + [30] _p = _p + [20] _o = _o + [false] _i = _i + ["\Ca\wheeled\data\ico\stryker_ICV_CA.paa"] _u = _u + ["Stryker_ICV_MK19"] _d = _d + [Localize "STR_DN_STRYKER_MK19"] _c = _c + [1100] _m = _m + [1100 + (westBarracksCosts Select WCREWTYPE) * 2] _t = _t + [31] _p = _p + [22] _o = _o + [false] _i = _i + ["\Ca\wheeled\data\ico\stryker_mk19_CA.paa"] _u = _u + ["Stryker_TOW"] _d = _d + [Localize "STR_DN_STRYKER_TOW"] _c = _c + [1250] _m = _m + [1250 + (westBarracksCosts Select WCREWTYPE) * 2] _t = _t + [32] _p = _p + [25] _o = _o + [false] _i = _i + ["\Ca\wheeled\data\ico\stryker_tow_CA.paa"] _u = _u + ["M1Abrams"] _d = _d + [Localize "STR_DN_M1A1"] _c = _c + [3000] _m = _m + [3000 + (westBarracksCosts Select WCREWTYPE) * 2] _t = _t + [40] _p = _p + [35] _o = _o + [false] _i = _i + ["\ca\tracked\Data\ico\M1_abrams_CA.paa"] for [{_count = Count _u - 1},{_count >= 0},{_count = _count - 1}] do {Call Compile Format["%1TYPE = %2",_u Select _count,_count];} ;Used to calculate amount of units needed to buy vehicle. westOneManHeavyVehicles = [] for [{_count = Count _u - 1},{_count >= 0},{_count = _count - 1}] do {if (_o Select _count) then {westOneManHeavyVehicles = westOneManHeavyVehicles + [_count]};} westHeavyUnits = _u westHeavyDescriptions = _d westHeavyCosts = _c westHeavyMannedCosts = _m westHeavyTimes = _t westHeavyPoints = _p westHeavyImages = _i (...) Man sieht, es ist immer dasselbe Schema, wie man da Vehikel einfügt. Jetzt ist aber immer noch die Frage da, wie ich meinen Leoparden da rein bekomme. Wie ist dessen Bezeichnung und wo ist das Icon?
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RATM Reunion '07 RAR '08 ich komme! |
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18.09.2008, 22:36 | #2 (permalink) |
Problem gelöst!
Einfach in die oben genannte Config folgendes eingeben:
_u = _u + ["BWMod_Leopard2A6"] _d = _d + [Localize "STR_BWMod_Leopard"] _c = _c + [2700] _m = _m + [2700 + (westBarracksCosts Select WCREWTYPE) * 3] _t = _t + [25] _p = _p + [35] _o = _o + [true] _i = _i + ["\ca\tracked\Data\ico\M1_abrams_CA.paa"] _u = _u + ["BWMod_Wiesel2_Ozelot"] _d = _d + [Localize "STR_BWMod_Wiesel2_Ozelot"] _c = _c + [850] _m = _m + [850 + (westBarracksCosts Select WCREWTYPE) * 2] _t = _t + [20] _p = _p + [35] _o = _o + [true] _i = _i + ["\BWMod_tracked\wiesel2\icon_ozelot.paa"] schon klappt alles. Ebenfalls eine Hilfe für die, die ebenfalls Warfare modifizieren wollen.
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RATM Reunion '07 RAR '08 ich komme! |
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