17.04.2015, 22:41 | #1 (permalink) |
Registriert seit: 15.04.2014
Beiträge: 45
|
ArmA III Server Admin Login Problem
Hallo,
ich kann mich seit kurzer Zeit nicht mehr auf meinem ArmA III als Admin einloggen. Die server.cfg ist genau wie vorher. Der Server läuft auf Linux. Danke für eurer Hilfe.
__________________
Ich möchte gerne die Welt verändern, doch Gott gibt den Quellcode nicht frei. |
18.04.2015, 14:54 | #6 (permalink) |
Registriert seit: 15.04.2014
Beiträge: 45
|
Habe es nun auch mit acht und neun versucht geht immer noch nicht.
Code:
// // More information at: http://community.bistudio.com/wiki/server.cfg // // GLOBAL SETTINGS hostname = "Servername"; // The name of the server that shall be displayed in the public server list password = "bla"; // Password for joining, eg connecting to the server passwordAdmin = "12345678"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' reportingIP = "arma3pc.master.gamespy.com"; logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[] = { "", "", "" }; motdInterval = 10; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 32; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 2; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 5; // Quality from 1 to 10 persistent = 1; // If 0, missions still run on even after the last player disconnected. BattlEye = 0; regularcheck=""; // MISSIONS CYCLE class Missions { }; steamport=8766; steamqueryport=27016; timeStampFormat="full";
__________________
Ich möchte gerne die Welt verändern, doch Gott gibt den Quellcode nicht frei. |
Aktive Benutzer in diesem Thema: 1 (Registrierte Benutzer: 0, Gäste: 1) | |
Themen-Optionen | |
Ansicht | |
|
|
Ähnliche Themen | ||||
Thema | Autor | Forum | Antworten | Letzter Beitrag |
[LINUX] Server probleme | Gonzo1690 | Technische Fragen & Probleme | 1 | 23.09.2013 22:00 |
Patch 1.60! | Xeno | Community | 69 | 11.01.2012 12:41 |
1.60 rc | Dieter66 | Community | 47 | 22.12.2011 15:49 |
Patch 1.59 | Buccs | Community | 83 | 10.06.2011 05:34 |
Arma 2 Server Problem | S@ndviper | Multiplayer | 14 | 15.11.2010 18:45 |