version=11;
class Mission
{
	addOns[]=
	{
		"CAWeapons_ZU23",
		"caweapons",
		"cacharacters2",
		"CATracked",
		"BWMod",
		"chernarus",
		"CAWheeled",
		"ca_modules_animals",
		"ace_sys_magazines"
	};
	addOnsAuto[]=
	{
		"CAWeapons_ZU23",
		"caweapons",
		"cacharacters2",
		"CATracked",
		"BWMod",
		"ca_modules_animals",
		"CAWheeled",
		"chernarus"
	};
	randomSeed=7980648;
	class Intel
	{
		briefingName="Operation Pfeilnatter";
		briefingDescription="Operation Pfeilnatter";
		startWeather=0.50758564;
		startFog=0.75;
		forecastWeather=1;
		forecastFog=1;
		year=2009;
		month=7;
		day=21;
		hour=2;
		minute=0;
	};
	class Groups
	{
		items=33;
		class Item0
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2463.5842,306.80405,6337.7964};
					azimut=43.5467;
					special="FLY";
					id=0;
					side="EAST";
					vehicle="ZU23_Ins";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2288.6101,324.25128,6403.6196};
					azimut=19.432426;
					special="FLY";
					id=1;
					side="EAST";
					vehicle="D30_Ins";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item2
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2181.8933,321.15524,6459.8145};
					azimut=43.5467;
					special="FLY";
					id=2;
					side="EAST";
					vehicle="D30_Ins";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item3
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2367.1375,320.03314,6385.7446};
					azimut=11.818938;
					special="FLY";
					id=3;
					side="EAST";
					vehicle="D30_Ins";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item4
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2186.5906,321.60333,6458.1563};
					azimut=43.5467;
					special="FLY";
					id=4;
					side="EAST";
					vehicle="DSHKM_Ins";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item5
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2293.4255,323.3385,6402.3325};
					azimut=11.464394;
					special="FLY";
					id=5;
					side="EAST";
					vehicle="DSHKM_Ins";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item6
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2360.8943,320.8479,6387.9009};
					azimut=-1.1588367;
					special="FLY";
					id=6;
					side="EAST";
					vehicle="DSHKM_Ins";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item7
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2622.6897,253.13472,5980.7617};
					azimut=43.5467;
					special="FLY";
					id=8;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
				};
				class Item1
				{
					position[]={2623.467,252.96912,5978.8516};
					azimut=43.5467;
					special="FLY";
					id=9;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					skill=0.2;
				};
				class Item2
				{
					position[]={2620.8518,253.21315,5980.7617};
					azimut=43.5467;
					special="FLY";
					id=10;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2621.9045,253.23091,5981.666};
					combatMode="GREEN";
					formation="DIAMOND";
					speed="LIMITED";
					combat="SAFE";
					synchronizations[]={0};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2625.7317,253.12102,5983.8428};
					id=7;
					type="GETIN";
					combatMode="BLUE";
					speed="FULL";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2192.9724,320.50073,6408.7446};
					completitionRadius=200;
					type="GUARD";
					combatMode="YELLOW";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item8
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2746.5503,263.811,6008.5566};
					azimut=43.5467;
					special="FLY";
					id=12;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
				};
				class Item1
				{
					position[]={2747.3276,263.68164,6006.6465};
					azimut=43.5467;
					special="FLY";
					id=13;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					skill=0.2;
				};
				class Item2
				{
					position[]={2744.7126,263.78995,6008.5566};
					azimut=43.5467;
					special="FLY";
					id=14;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2745.7661,263.87411,6009.4609};
					combatMode="GREEN";
					formation="DIAMOND";
					speed="LIMITED";
					combat="SAFE";
					synchronizations[]={2};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2633.8684,251.96614,5988.0479};
					id=11;
					type="GETIN";
					combatMode="BLUE";
					speed="FULL";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2600.9553,292.67297,6263.3228};
					completitionRadius=200;
					type="GUARD";
					combatMode="YELLOW";
					formation="FILE";
					speed="FULL";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item9
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2630.8801,251.86392,5967.7471};
					azimut=43.5467;
					special="FLY";
					id=16;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
				};
				class Item1
				{
					position[]={2631.6575,251.69072,5965.8379};
					azimut=43.5467;
					special="FLY";
					id=17;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					skill=0.2;
				};
				class Item2
				{
					position[]={2629.0422,251.94234,5967.7471};
					azimut=43.5467;
					special="FLY";
					id=18;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2630.0959,251.96378,5968.6523};
					combatMode="GREEN";
					formation="DIAMOND";
					speed="LIMITED";
					combat="SAFE";
					synchronizations[]={3};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2633.9221,251.66914,5970.8281};
					id=15;
					type="GETIN";
					combatMode="BLUE";
					speed="FULL";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2372.3425,307.51144,6260.6001};
					completitionRadius=400;
					type="SAD";
					combatMode="YELLOW";
					speed="FULL";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item10
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2684.6311,244.46796,5876.6123};
					azimut=43.5467;
					special="FLY";
					id=20;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
				};
				class Item1
				{
					position[]={2685.4089,244.3351,5874.7031};
					azimut=43.5467;
					special="FLY";
					id=21;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					skill=0.2;
				};
				class Item2
				{
					position[]={2682.7932,244.51698,5876.6123};
					azimut=43.5467;
					special="FLY";
					id=22;
					side="EAST";
					vehicle="Ins_Soldier_Crew";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2684.0339,244.45338,5876.1367};
					combatMode="GREEN";
					formation="DIAMOND";
					speed="LIMITED";
					combat="SAFE";
					synchronizations[]={1};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2642.3206,250.105,5975.2559};
					id=19;
					type="GETIN";
					combatMode="BLUE";
					speed="FULL";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2615.0452,250.75983,5906.8486};
					completitionRadius=400;
					type="SAD";
					combatMode="YELLOW";
					formation="FILE";
					speed="FULL";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item11
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2640.2786,253.84177,6003.6064};
					azimut=-30.8664;
					special="NONE";
					id=23;
					side="EAST";
					vehicle="T72_INS";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					fuel=0;
				};
			};
		};
		class Item12
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2647.7703,253.91023,6006.877};
					azimut=-30.8664;
					special="NONE";
					id=24;
					side="EAST";
					vehicle="T72_INS";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					fuel=0;
				};
			};
		};
		class Item13
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2021.6648,300.91418,6428.7192};
					azimut=-30.8664;
					special="NONE";
					id=25;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S3";
				};
				class Item1
				{
					position[]={2026.8171,301.82642,6428.2036};
					azimut=-30.8664;
					special="NONE";
					id=26;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2023.0818,301.12454,6425.6255};
					azimut=-30.8664;
					special="NONE";
					id=27;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=4;
				class Item0
				{
					position[]={2066.6184,306.92978,6427.0552};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2082.199,313.83511,6504.1992};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2154.738,334.46783,6593.7832};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					showWP="NEVER";
				};
				class Item3
				{
					position[]={2066.6135,306.92953,6427.061};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item14
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2203.0837,323.46271,6446.6426};
					azimut=-326.01468;
					special="NONE";
					id=28;
					side="EAST";
					vehicle="SearchLight_INS";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item15
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2363.4744,320.67648,6388.0825};
					azimut=4.6396437;
					special="NONE";
					id=29;
					side="EAST";
					vehicle="SearchLight_INS";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item16
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2016.0085,300.16385,6413.3774};
					azimut=-30.8664;
					special="NONE";
					id=30;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S2";
				};
				class Item1
				{
					position[]={2021.1609,301.01105,6412.8618};
					azimut=-30.8664;
					special="NONE";
					id=31;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2016.5764,300.63498,6407.8262};
					azimut=-30.8664;
					special="NONE";
					id=32;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2002.6541,297.56207,6420.9399};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={1331.9569,153.74187,6444.6943};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2002.6423,297.55914,6420.9653};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item17
		{
			side="EAST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={2203.0476,312.27689,6255.6919};
					azimut=-30.8664;
					special="NONE";
					id=33;
					side="EAST";
					vehicle="Ins_Soldier_1";
					leader=1;
					skill=0.2;
				};
				class Item1
				{
					position[]={2199.3123,312.27554,6253.1138};
					azimut=-30.8664;
					special="NONE";
					id=34;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={2203.8728,312.26978,6255.4028};
					type="HOLD";
					combatMode="GREEN";
					formation="DIAMOND";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2203.9626,312.26849,6255.3149};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item18
		{
			side="WEST";
			class Vehicles
			{
				items=4;
				class Item0
				{
					position[]={1779.7019,236.35197,6753.8433};
					azimut=180;
					id=35;
					side="WEST";
					vehicle="BWMod_SniperG_G82";
					player="PLAYER COMMANDER";
					leader=1;
					rank="LIEUTENANT";
					skill=0.59999996;
					text="player";
					init="removeallweapons this; this addmagazine ""ACE_Battery_Rangefinder""; this addweapon ""Binocular_Vector""; this addweapon ""NVGoggles""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addweapon ""MP5SD"";this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addweapon ""ACE_USPSD"";  this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addmagazine ""ACE_12Rnd_45ACP_USPSD""; ";
					synchronizations[]={77};
				};
				class Item1
				{
					position[]={1781.7019,236.22009,6753.8433};
					id=36;
					side="WEST";
					vehicle="BWMod_SniperG_G82";
					rank="CORPORAL";
					skill=1;
					text="FS1";
					init="removeallweapons this; this addweapon ""NVGoggles""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addweapon ""MP5SD"";this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addweapon ""ACE_USPSD"";  this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addmagazine ""ACE_12Rnd_45ACP_USPSD"";";
				};
				class Item2
				{
					position[]={1781.5974,237.01863,6752.2593};
					id=37;
					side="WEST";
					vehicle="BWMod_SniperG_G82";
					rank="CORPORAL";
					skill=1;
					fuel=0.61803144;
					init="removeallweapons this; this addweapon ""NVGoggles""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addweapon ""MP5SD"";this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addweapon ""ACE_USPSD"";  this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addmagazine ""ACE_12Rnd_45ACP_USPSD""; ";
				};
				class Item3
				{
					position[]={1779.7019,237.36285,6751.8433};
					id=38;
					side="WEST";
					vehicle="BWMod_SniperG_G82";
					rank="CORPORAL";
					skill=1;
					init="removeallweapons this; this addweapon ""NVGoggles""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addmagazine ""ACE_30Rnd_9x19_S_MP5""; this addweapon ""MP5SD"";this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addweapon ""ACE_USPSD"";  this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addmagazine ""ACE_12Rnd_45ACP_USPSD""; this addmagazine ""ACE_12Rnd_45ACP_USPSD""; ";
				};
			};
		};
		class Item19
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={1745.8639,240.96698,5697.394};
					azimut=-30.8664;
					special="NONE";
					id=39;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S6";
				};
				class Item1
				{
					position[]={1751.0162,240.61501,5696.8784};
					azimut=-30.8664;
					special="NONE";
					id=40;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={1746.4318,239.85037,5691.8428};
					azimut=-30.8664;
					special="NONE";
					id=41;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={1740.4963,246.33224,5720.8413};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={1740.8807,250.63431,6588.8779};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={1740.5513,246.33037,5720.8486};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item20
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2478.8359,255.44432,5747.167};
					azimut=-30.8664;
					special="NONE";
					id=42;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S7";
				};
				class Item1
				{
					position[]={2483.9883,254.90018,5746.6514};
					azimut=-30.8664;
					special="NONE";
					id=43;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2479.4038,254.39575,5741.6157};
					azimut=-30.8664;
					special="NONE";
					id=44;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2468.7595,257.80618,5758.1738};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={1209.1945,135.05873,6383.2222};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2468.7725,257.80301,5758.1563};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item21
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2213.5935,312.1011,6236.7637};
					azimut=-30.8664;
					special="NONE";
					id=45;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S4";
				};
				class Item1
				{
					position[]={2218.7458,311.99509,6236.248};
					azimut=-30.8664;
					special="NONE";
					id=46;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2214.1614,312.13779,6231.2124};
					azimut=-30.8664;
					special="NONE";
					id=47;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=5;
				class Item0
				{
					position[]={2226.8035,311.84872,6243.4341};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2371.8101,318.91403,6377.8042};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2437.4507,308.81723,6332.7163};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item3
				{
					position[]={2369.8784,319.17896,6378.4844};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item4
				{
					position[]={2226.8035,311.84885,6243.4453};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item22
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2683.0835,242.74318,5854.1797};
					azimut=-30.8664;
					special="NONE";
					id=48;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S5";
				};
				class Item1
				{
					position[]={2688.2358,242.57321,5853.6641};
					azimut=-30.8664;
					special="NONE";
					id=49;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2683.6514,242.11784,5848.6284};
					azimut=-30.8664;
					special="NONE";
					id=50;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=5;
				class Item0
				{
					position[]={2680.3621,243.67627,5863.126};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2558.4475,262.58295,6065.6206};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2523.3923,294.3222,6307.1245};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item3
				{
					position[]={2561.8479,262.55887,6066.8135};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item4
				{
					position[]={2680.3076,243.67688,5863.1133};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item23
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2455.5313,307.81094,6344.6689};
					azimut=43.5467;
					special="FLY";
					id=51;
					side="EAST";
					vehicle="ZU23_Ins";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item24
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2283.7673,323.48297,6404.0308};
					azimut=4.6396437;
					special="NONE";
					id=52;
					side="EAST";
					vehicle="SearchLight_INS";
					leader=1;
					skill=0.2;
				};
			};
		};
		class Item25
		{
			side="EAST";
			class Vehicles
			{
				items=8;
				class Item0
				{
					position[]={2886.4607,224.35329,5412.8716};
					id=54;
					side="EAST";
					vehicle="INS_Soldier_CO";
					leader=1;
					rank="SERGEANT";
					skill=0.46666664;
				};
				class Item1
				{
					position[]={2889.4607,224.94992,5407.8716};
					id=55;
					side="EAST";
					vehicle="INS_Soldier_AR";
					rank="CORPORAL";
					skill=0.33333331;
				};
				class Item2
				{
					position[]={2891.4607,225.2807,5407.8716};
					id=56;
					side="EAST";
					vehicle="INS_Soldier_GL";
					rank="CORPORAL";
					skill=0.33333331;
				};
				class Item3
				{
					position[]={2893.4607,225.61148,5407.8716};
					id=57;
					side="EAST";
					vehicle="INS_Soldier_AT";
					skill=0.2;
				};
				class Item4
				{
					position[]={2895.4607,226.06174,5407.8716};
					id=58;
					side="EAST";
					vehicle="INS_Soldier_2";
					skill=0.2;
				};
				class Item5
				{
					position[]={2897.4607,226.80267,5407.8716};
					id=59;
					side="EAST";
					vehicle="INS_Soldier_AR";
					skill=0.2;
				};
				class Item6
				{
					position[]={2899.4607,227.54353,5407.8716};
					id=60;
					side="EAST";
					vehicle="INS_Soldier_1";
					skill=0.2;
				};
				class Item7
				{
					position[]={2901.4607,228.28439,5407.8716};
					id=61;
					side="EAST";
					vehicle="INS_Soldier_2";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=6;
				class Item0
				{
					position[]={2886.4165,224.33319,5416.4355};
					combatMode="GREEN";
					formation="DIAMOND";
					speed="LIMITED";
					combat="SAFE";
					synchronizations[]={4};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2878.4851,222.8974,5415.6592};
					id=53;
					type="GETIN";
					combatMode="GREEN";
					formation="DIAMOND";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2827.7434,214.57884,5347.1504};
					combatMode="GREEN";
					formation="DIAMOND";
					speed="FULL";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item3
				{
					position[]={2659.4941,209.40474,5472.7388};
					combatMode="GREEN";
					formation="DIAMOND";
					speed="FULL";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item4
				{
					position[]={2528.554,302.69183,6381.1606};
					type="GETOUT";
					combatMode="GREEN";
					formation="DIAMOND";
					speed="FULL";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item5
				{
					position[]={1714.3029,236.74973,6491.0815};
					type="SAD";
					combatMode="YELLOW";
					formation="DIAMOND";
					speed="FULL";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item26
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2678.3743,207.48212,5408.1406};
					azimut=-30.8664;
					special="NONE";
					id=62;
					side="EAST";
					vehicle="Ins_Soldier_1";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
				};
				class Item1
				{
					position[]={2683.5266,207.52538,5407.625};
					azimut=-30.8664;
					special="NONE";
					id=63;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2678.9421,206.81262,5402.5894};
					azimut=-30.8664;
					special="NONE";
					id=64;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2663.3328,208.01158,5410.9751};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2478.3123,210.68431,5496.9634};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2663.2656,208.00214,5410.8433};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item27
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={1312.9183,146.90691,6430.8198};
					azimut=-30.8664;
					special="NONE";
					id=65;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S1";
				};
				class Item1
				{
					position[]={1318.0707,148.8009,6430.3042};
					azimut=-30.8664;
					special="NONE";
					id=66;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={1313.4862,146.9055,6425.2686};
					azimut=-30.8664;
					special="NONE";
					id=67;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={1330.1931,152.93176,6423.1533};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={1991.498,300.95929,6384.0928};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={1330.2,152.93282,6423.1221};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item28
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2219.6233,312.2374,6260.0903};
					azimut=-30.8664;
					special="NONE";
					id=68;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S8";
				};
				class Item1
				{
					position[]={2224.7756,312.1586,6259.5747};
					azimut=-30.8664;
					special="NONE";
					id=69;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2220.1912,312.10992,6254.5391};
					azimut=-30.8664;
					special="NONE";
					id=70;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2211.0522,312.5043,6269.3809};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={1988.7524,294.84824,6428.9492};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2211.0176,312.50278,6269.3208};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item29
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={1757.6737,275.8461,6628.9443};
					azimut=-30.8664;
					special="NONE";
					id=71;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S9";
				};
				class Item1
				{
					position[]={1762.826,277.76373,6628.4287};
					azimut=-30.8664;
					special="NONE";
					id=72;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={1758.2416,273.80084,6623.3931};
					azimut=-30.8664;
					special="NONE";
					id=73;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={1762.5311,265.78992,6603.458};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={1842.597,249.50764,5810.4033};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={1762.4005,265.72971,6603.4443};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item30
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2419.9849,264.211,5774.4058};
					azimut=-30.8664;
					special="NONE";
					id=74;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S10";
				};
				class Item1
				{
					position[]={2425.1372,263.50943,5773.8901};
					azimut=-30.8664;
					special="NONE";
					id=75;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2420.5527,263.41132,5768.8545};
					azimut=-30.8664;
					special="NONE";
					id=76;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2409.8445,266.96252,5784.9053};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2243.7349,311.22061,6225.8306};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2409.7913,266.95483,5784.8057};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item31
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1007.6414,160.77415,6754.7544};
					id=77;
					side="LOGIC";
					vehicle="BIS_animals_Logic";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					synchronizations[]={35};
				};
			};
		};
		class Item32
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2223.6072,313.62567,6183.5562};
					azimut=-30.8664;
					special="NONE";
					id=78;
					side="EAST";
					vehicle="Ins_Commander";
					leader=1;
					rank="CORPORAL";
					skill=0.28264093;
					text="S1_1";
				};
				class Item1
				{
					position[]={2228.7595,313.33047,6183.0405};
					azimut=-30.8664;
					special="NONE";
					id=79;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
				class Item2
				{
					position[]={2224.175,313.91159,6178.0049};
					azimut=-30.8664;
					special="NONE";
					id=80;
					side="EAST";
					vehicle="Ins_Soldier_1";
					skill=0.2;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={2240.8818,312.77887,6175.8896};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2902.1875,300.54688,6136.8291};
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					timeoutMin=30;
					timeoutMid=45;
					timeoutMax=60;
					showWP="NEVER";
				};
				class Item2
				{
					position[]={2240.8887,312.77985,6175.8584};
					type="CYCLE";
					combatMode="GREEN";
					formation="FILE";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Vehicles
	{
		items=5;
		class Item0
		{
			position[]={2625.7317,253.12102,5983.8428};
			azimut=-34.032467;
			special="FLY";
			id=7;
			side="EMPTY";
			vehicle="T72_INS";
			leader=1;
			skill=0.2;
		};
		class Item1
		{
			position[]={2633.8684,251.96614,5988.0479};
			azimut=-34.032467;
			special="FLY";
			id=11;
			side="EMPTY";
			vehicle="T72_INS";
			leader=1;
			skill=0.2;
		};
		class Item2
		{
			position[]={2633.9221,251.66914,5970.8281};
			azimut=-34.032467;
			special="FLY";
			id=15;
			side="EMPTY";
			vehicle="T72_INS";
			leader=1;
			skill=0.2;
		};
		class Item3
		{
			position[]={2642.3206,250.105,5975.2559};
			azimut=-34.032467;
			special="FLY";
			id=19;
			side="EMPTY";
			vehicle="T72_INS";
			leader=1;
			skill=0.2;
		};
		class Item4
		{
			position[]={2878.4851,222.8974,5415.6592};
			azimut=205.30371;
			id=53;
			side="EMPTY";
			vehicle="UralOpen_INS";
			leader=1;
			skill=0.59999996;
		};
	};
	class Markers
	{
		items=6;
		class Item0
		{
			position[]={7108.8086,271.83273,7087.8491};
			name="Nord - Süd Grenze";
			markerType="RECTANGLE";
			type="Empty";
			colorName="ColorRed";
			a=200000;
			b=20;
		};
		class Item1
		{
			position[]={6659.1484,329.34286,7085.7515};
			name="Grenze";
			text="Nord - Süd Grenze";
			type="hd_warning";
			colorName="ColorRed";
		};
		class Item2
		{
			position[]={2468.1091,274.14407,6113.2695};
			name="Einsatzgebiet Sosnovka";
			text="Einsatzgebiet Sosnovka";
			markerType="ELLIPSE";
			type="Empty";
			colorName="ColorRed";
			fillName="FDiagonal";
			a=600;
			b=600;
		};
		class Item3
		{
			position[]={1539.0652,177.1738,6787.0308};
			name="Extraktionsgebiet";
			text="Extraktionsgebiet";
			markerType="RECTANGLE";
			type="Empty";
			colorName="ColorBlue";
			a=8000;
			b=50;
		};
		class Item4
		{
			position[]={1618.7703,199.92947,6791.9175};
			name="Exfiltrationszone";
			text="Exfiltrationszone";
			type="mil_end";
			colorName="ColorBlue";
		};
		class Item5
		{
			position[]={2432.1238,278.62216,6077.792};
			name="Einsatzgebiet";
			text="Einsatztgebiet";
			type="mil_objective";
			colorName="ColorRed";
		};
	};
	class Sensors
	{
		items=14;
		class Item0
		{
			position[]={2458.7654,307.5473,6340.395};
			a=10;
			b=10;
			activationBy="EAST";
			activationType="WEST D";
			interruptable=1;
			age="UNKNOWN";
			expActiv="hint ""Luftabwehr gesichtet""; AA=True";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={2498.9226,269.00107,5973.5918};
			a=1500;
			b=1500;
			activationBy="WEST";
			activationType="EAST D";
			interruptable=1;
			age="UNKNOWN";
			expActiv="hint ""Sie wurden entdeckt!""";
			class Effects
			{
				soundDet="AlarmSfx";
			};
			synchronizations[]={0,1,2,3,4};
		};
		class Item2
		{
			position[]={2642.5286,250.29024,5985.6025};
			a=40;
			b=40;
			activationBy="EAST";
			activationType="WEST D";
			interruptable=1;
			age="UNKNOWN";
			expActiv="hint ""Panzer gesichtet.""; Panzer=True";
			class Effects
			{
			};
		};
		class Item3
		{
			position[]={2352.7146,300.5347,6160.1426};
			a=5000;
			b=5000;
			timeoutMin=30;
			timeoutMid=30;
			timeoutMax=30;
			interruptable=1;
			age="UNKNOWN";
			expCond="V1 and V2 and V3 and AA and Panzer";
			expActiv="hint ""Sie haben genügend Hinweise für einen bevorstehenden Angriff gefunden. Begeben sie sich zum Extraktionsgebiet""; End1=True";
			class Effects
			{
			};
		};
		class Item4
		{
			position[]={1541.5671,177.97064,6785.8843};
			a=8000;
			rectangular=1;
			activationBy="WEST";
			timeoutMin=10;
			timeoutMid=10;
			timeoutMax=10;
			type="END1";
			age="UNKNOWN";
			expCond="this and End1";
			class Effects
			{
			};
		};
		class Item5
		{
			position[]={2191.8096,321.94614,6453.1675};
			a=20;
			b=20;
			activationBy="EAST";
			activationType="WEST D";
			interruptable=1;
			age="UNKNOWN";
			expActiv="V1=True; Hint ""Verteidigungsstellung 1 gesichtet""";
			class Effects
			{
			};
		};
		class Item6
		{
			position[]={2285.5422,323.07635,6397.5981};
			a=20;
			b=20;
			activationBy="EAST";
			activationType="WEST D";
			interruptable=1;
			age="UNKNOWN";
			expActiv="V2=True; Hint ""Verteidigungsstellung 2 gesichtet""";
			class Effects
			{
			};
		};
		class Item7
		{
			position[]={2361.728,320.25943,6380.3027};
			a=20;
			b=20;
			activationBy="EAST";
			activationType="WEST D";
			interruptable=1;
			age="UNKNOWN";
			expActiv="V3=True; Hint ""Verteidigungsstellung 3 gesichtet""";
			class Effects
			{
			};
		};
		class Item8
		{
			position[]={2185.5649,312.3266,6254.8208};
			activationBy="WEST";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			class Effects
			{
				sound="chdkzDrunken01";
			};
		};
		class Item9
		{
			position[]={1780.6082,263.40372,6586.2964};
			a=400;
			rectangular=1;
			activationBy="WEST";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			class Effects
			{
				soundDet="owl";
			};
		};
		class Item10
		{
			position[]={1647.5703,289.73831,6321.583};
			a=400;
			rectangular=1;
			activationBy="WEST";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			class Effects
			{
				soundDet="forestlark";
			};
		};
		class Item11
		{
			position[]={2159.2288,316.54977,6403.4736};
			a=100;
			b=100;
			activationBy="WEST";
			interruptable=1;
			age="UNKNOWN";
			class Effects
			{
				soundDet="frog2";
			};
		};
		class Item12
		{
			position[]={1945.9583,308.41193,6336.9902};
			b=500;
			rectangular=1;
			activationBy="WEST";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			class Effects
			{
				soundDet="WolfSfx";
			};
		};
		class Item13
		{
			position[]={2499.728,276.04742,6169.1499};
			a=300;
			b=500;
			activationBy="WEST";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			class Effects
			{
				soundEnv="Meadows";
			};
		};
	};
};
class Intro
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=16193686;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
class OutroWin
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=15874429;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"chernarus"
	};
	addOnsAuto[]=
	{
		"chernarus"
	};
	randomSeed=10619580;
	class Intel
	{
		startWeather=0.25;
		forecastWeather=0.25;
		year=2008;
		month=10;
		day=11;
		hour=9;
		minute=20;
	};
};
