 	//Create a position 30 meters infront of the player
	_pos = player getPos [30,getDir player];

	//Create empty helipad at the position and save it in the global variable BIS_fnc_garage_center
	BIS_fnc_garage_center = createVehicle [ "Land_HelipadEmpty_F", _pos, [], 0, "CAN_COLLIDE" ]; 

	[ "Open", true ] call BIS_fnc_garage; 