version=51;
class EditorData
{
	moveGridStep=1;
	angleGridStep=0.2617994;
	scaleGridStep=1;
	autoGroupingDist=10;
	toggles=1;
	class ItemIDProvider
	{
		nextID=11;
	};
	class Camera
	{
		pos[]={4973.332,30,6074.4551};
		dir[]={0,-0.70710683,0.70710683};
		up[]={0,0.70710677,0.70710677};
		aside[]={0.99999994,0,-0};
	};
};
binarizationWanted=0;
addons[]=
{
	"A3_Data_F_Curator_Characters",
	"A3_Characters_F_BLUFOR",
	"a3_characters_f"
};
randomSeed=8994597;
class ScenarioData
{
	author="Nokman";
};
class Mission
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		day=28;
		hour=13;
		minute=37;
		startFogDecay=0.0049999999;
		forecastFogDecay=0.0049999999;
	};
	class Entities
	{
		items=6;
		class Item0
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=1;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={4979.4688,5.0014563,6092.6006};
					};
					side="West";
					flags=3;
					class Attributes
					{
						isPlayer=1;
					};
					id=1;
					type="b_survivor_F";
				};
			};
			class Attributes
			{
			};
			id=2;
		};
		class Item1
		{
			dataType="Trigger";
			position[]={4973.332,5,6099.4551};
			class Attributes
			{
				condition="player in thislist";
				onActivation="nul = [true,thistrigger,thislist] execVM ""wrecks.sqf""";
				onDeactivation="nul = [false,thistrigger,list thistrigger] execVM ""wrecks.sqf""";
				sizeA=5;
				sizeB=5;
				repeatable=1;
				activationBy="ANY";
				isRectangle=1;
			};
			id=3;
			type="EmptyDetectorArea10x10";
		};
		class Item2
		{
			dataType="Trigger";
			position[]={4984.29,5,6099.1392};
			class Attributes
			{
				condition="player in thislist";
				onActivation="nul = [true,thistrigger,thislist] execVM ""wrecks.sqf""";
				onDeactivation="nul = [false,thistrigger,list thistrigger] execVM ""wrecks.sqf""";
				sizeA=5;
				sizeB=5;
				repeatable=1;
				activationBy="ANY";
				isRectangle=1;
			};
			id=4;
			type="EmptyDetectorArea10x10";
		};
		class Item3
		{
			dataType="Trigger";
			position[]={4973.3169,5,6086.1382};
			class Attributes
			{
				condition="player in thislist";
				onActivation="nul = [true,thistrigger,thislist] execVM ""wrecks.sqf""";
				onDeactivation="nul = [false,thistrigger,list thistrigger] execVM ""wrecks.sqf""";
				sizeA=5;
				sizeB=5;
				repeatable=1;
				activationBy="ANY";
				isRectangle=1;
			};
			id=5;
			type="EmptyDetectorArea10x10";
		};
		class Item4
		{
			dataType="Trigger";
			position[]={4984.4692,5,6085.9072};
			class Attributes
			{
				condition="player in thislist";
				onActivation="nul = [true,thistrigger,thislist] execVM ""wrecks.sqf""";
				onDeactivation="nul = [false,thistrigger,list thistrigger] execVM ""wrecks.sqf""";
				sizeA=5;
				sizeB=5;
				repeatable=1;
				activationBy="ANY";
				isRectangle=1;
			};
			id=6;
			type="EmptyDetectorArea10x10";
		};
		class Item5
		{
			dataType="Group";
			side="West";
			class Entities
			{
				items=2;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={4979.4053,5.0014381,6076.2026};
					};
					side="West";
					flags=3;
					class Attributes
					{
					};
					id=8;
					type="B_soldier_AR_F";
				};
				class Item1
				{
					dataType="Waypoint";
					position[]={4974.0928,4.9999828,6103.4038};
					class Effects
					{
					};
					showWP="NEVER";
					id=9;
					type="Move";
				};
			};
			class Attributes
			{
			};
			id=7;
		};
	};
};
