;===============================
; alarm sqs
;===============================

player globalChat "The alarm has been raised"

nul = [15] execVM "countdown.sqf"

_enemies = _this select 0

Mysta1 setBehaviour "COMBAT" ; 
Mysta2 setBehaviour "COMBAT" ; 
{_x setBehaviour "COMBAT"} forEach units Mystagruppe ;
lockWp = true ; 
Mysta1 setCombatMode "RED";
Mysta2 setCombatMode "RED";
{_x setCombatMode "RED"} forEach units Mystagruppe ;
{_x doMove getPos s1} forEach units Mystagruppe ;
exit;