version=11;
class Mission
{
	addOns[]=
	{
		"caweapons",
		"cacharacters",
		"desert",
		"camisc",
		"CAWheeled",
		"sara"
	};
	addOnsAuto[]=
	{
		"caweapons",
		"cacharacters",
		"camisc",
		"CAWheeled",
		"sara"
	};
	randomSeed=14210563;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
	class Groups
	{
		items=23;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2585.236084,13.860000,2690.805664};
					azimut=310.000000;
					id=3;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W4";
				};
			};
		};
		class Item1
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2624.295898,14.884020,2648.742432};
					azimut=305.000000;
					id=0;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W1";
				};
			};
		};
		class Item2
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2586.919189,13.860000,2694.764648};
					azimut=310.000000;
					id=1;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W2";
				};
			};
		};
		class Item3
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2616.329590,14.133509,2640.142578};
					azimut=320.000000;
					id=2;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W3";
				};
			};
		};
		class Item4
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2620.345703,14.336082,2643.921875};
					azimut=310.000000;
					id=4;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W5";
				};
			};
		};
		class Item5
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2621.419189,14.737852,2679.616943};
					azimut=310.000000;
					id=5;
					side="WEST";
					vehicle="SoldierWSaboteurMarksman";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
				};
			};
		};
		class Item6
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2590.403809,13.860000,2697.376953};
					azimut=310.000000;
					id=6;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W6";
				};
			};
		};
		class Item7
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={8349.271484,1.087445,9542.534180};
					azimut=158.511810;
					id=10;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W4_1";
				};
			};
		};
		class Item8
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={8376.875000,0.993020,9543.478516};
					azimut=176.155075;
					id=7;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W1_1";
				};
			};
		};
		class Item9
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={8365.678711,0.938079,9533.801758};
					azimut=159.851700;
					id=8;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W2_1";
				};
			};
		};
		class Item10
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={8386.313477,0.704064,9522.763672};
					azimut=177.498001;
					id=9;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W3_1";
				};
			};
		};
		class Item11
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={8411.606445,0.769287,9524.938477};
					azimut=177.987381;
					id=12;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W6_1";
				};
			};
		};
		class Item12
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={8399.388672,0.711572,9515.367188};
					azimut=168.070389;
					id=11;
					side="WEST";
					vehicle="M119";
					leader=1;
					skill=0.600000;
					text="W5_1";
				};
			};
		};
		class Item13
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7291.933105,0.708798,8661.723633};
					azimut=790.176270;
					special="NONE";
					id=14;
					side="EAST";
					vehicle="D30";
					leader=1;
					rank="COLONEL";
					skill=1.000000;
					text="E1";
				};
			};
		};
		class Item14
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7290.915039,0.852691,8644.502930};
					azimut=790.175903;
					special="NONE";
					id=15;
					side="EAST";
					vehicle="D30";
					leader=1;
					rank="COLONEL";
					skill=1.000000;
					text="E3";
				};
			};
		};
		class Item15
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7274.193848,0.982063,8669.627930};
					azimut=790.175903;
					special="NONE";
					id=16;
					side="EAST";
					vehicle="D30";
					leader=1;
					rank="COLONEL";
					skill=1.000000;
					text="E2";
				};
			};
		};
		class Item16
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7310.550293,0.852190,8669.356445};
					azimut=790.175903;
					special="NONE";
					id=17;
					side="EAST";
					vehicle="D30";
					leader=1;
					rank="COLONEL";
					skill=1.000000;
					text="E5";
				};
			};
		};
		class Item17
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7309.533691,0.722864,8652.140625};
					azimut=790.175903;
					special="NONE";
					id=18;
					side="EAST";
					vehicle="D30";
					leader=1;
					rank="COLONEL";
					skill=1.000000;
					text="E4";
				};
			};
		};
		class Item18
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7292.817871,0.916758,8677.261719};
					azimut=790.175903;
					special="NONE";
					id=19;
					side="EAST";
					vehicle="D30";
					leader=1;
					rank="COLONEL";
					skill=1.000000;
					text="E6";
				};
			};
		};
		class Item19
		{
			side="WEST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={8327.322266,0.867100,9538.655273};
					azimut=92.483223;
					id=20;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
				};
				class Item1
				{
					position[]={8325.182617,0.962559,9534.804688};
					azimut=98.788963;
					id=22;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.600000;
				};
			};
		};
		class Item20
		{
			side="EAST";
			class Vehicles
			{
				items=5;
				class Item0
				{
					position[]={8463.057617,0.843840,8907.596680};
					azimut=-59.697445;
					id=23;
					side="EAST";
					vehicle="SquadleaderE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={8468.888672,0.749795,8907.661133};
					azimut=-59.697445;
					id=24;
					side="EAST";
					vehicle="TeamLeaderE";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={8469.896484,0.704762,8909.377930};
					azimut=-59.697445;
					id=25;
					side="EAST";
					vehicle="SoldierEG";
					skill=0.200000;
				};
				class Item3
				{
					position[]={8470.906250,0.679585,8911.110352};
					azimut=-59.697445;
					id=26;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item4
				{
					position[]={8471.915039,0.680367,8912.837891};
					azimut=-59.697445;
					id=27;
					side="EAST";
					vehicle="SoldierEAT";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={8254.208008,0.760575,9006.986328};
					placement=200.000000;
					combatMode="RED";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={8463.005859,0.844470,8907.601563};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item21
		{
			side="EAST";
			class Vehicles
			{
				items=5;
				class Item0
				{
					position[]={8255.036133,0.957548,8791.947266};
					azimut=-3.825054;
					id=28;
					side="EAST";
					vehicle="SquadleaderE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={8258.370117,1.024338,8787.157227};
					azimut=-3.825054;
					id=29;
					side="EAST";
					vehicle="TeamLeaderE";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={8260.348633,0.992891,8787.286133};
					azimut=-3.825054;
					id=30;
					side="EAST";
					vehicle="SoldierEG";
					skill=0.200000;
				};
				class Item3
				{
					position[]={8262.346680,0.959002,8787.421875};
					azimut=-3.825054;
					id=31;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item4
				{
					position[]={8264.352539,0.927651,8787.558594};
					azimut=-3.825054;
					id=32;
					side="EAST";
					vehicle="SoldierEAT";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={8254.574219,0.770494,9007.154297};
					placement=200.000000;
					combatMode="RED";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={8255.013672,0.956560,8792.000000};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item22
		{
			side="EAST";
			class Vehicles
			{
				items=5;
				class Item0
				{
					position[]={8040.737793,0.906274,8895.008789};
					azimut=-285.735138;
					id=33;
					side="EAST";
					vehicle="SquadleaderE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={8036.729492,0.757447,8890.751953};
					azimut=-285.735138;
					id=34;
					side="EAST";
					vehicle="TeamLeaderE";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={8037.269531,0.750273,8888.851563};
					azimut=-285.735138;
					id=35;
					side="EAST";
					vehicle="SoldierEG";
					skill=0.200000;
				};
				class Item3
				{
					position[]={8037.817871,0.750782,8886.921875};
					azimut=-285.735138;
					id=36;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item4
				{
					position[]={8038.361816,0.759898,8884.988281};
					azimut=-285.735138;
					id=37;
					side="EAST";
					vehicle="SoldierEAT";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={8253.923828,0.763323,9007.337891};
					placement=200.000000;
					combatMode="RED";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={8040.791016,0.907712,8895.042969};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Vehicles
	{
		items=3;
		class Item0
		{
			position[]={7112.505371,1.101307,9932.986328};
			id=13;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="ATarget";
		};
		class Item1
		{
			position[]={8353.524414,0.837299,9516.708984};
			azimut=123.313461;
			id=21;
			side="EMPTY";
			vehicle="HMMWV";
			leader=1;
			skill=0.600000;
		};
		class Item2
		{
			position[]={2662.015381,16.983139,2712.212402};
			id=38;
			side="EMPTY";
			vehicle="HeliHEmpty";
			skill=0.600000;
			text="ATarget_1";
		};
	};
	class Markers
	{
		items=7;
		class Item0
		{
			position[]={2587.855225,13.860000,2696.720215};
			name="T3";
			text="West artillery";
			type="Flag1";
			colorName="ColorGreen";
			angle=10.348447;
		};
		class Item1
		{
			position[]={7113.909668,1.077732,9934.791016};
			name="Firepoint";
			type="Destroy";
		};
		class Item2
		{
			position[]={7117.873535,0.977484,9937.228516};
			name="Setpoint";
			type="Flag1";
			colorName="ColorGreen";
		};
		class Item3
		{
			position[]={7295.650879,0.710099,8656.990234};
			name="T2";
			text="East artillery";
			type="Flag1";
			angle=369.779205;
		};
		class Item4
		{
			position[]={8380.816406,0.913532,9537.817383};
			name="T3_1";
			text="West artillery";
			type="Flag1";
			colorName="ColorGreen";
			angle=10.348447;
		};
		class Item5
		{
			position[]={2666.096924,17.019875,2712.409424};
			name="Firepoint_1";
			type="Destroy";
		};
		class Item6
		{
			position[]={2667.383545,17.031452,2716.454590};
			name="Setpoint_1";
			type="Flag1";
			colorName="ColorGreen";
		};
	};
	class Sensors
	{
		items=4;
		class Item0
		{
			position[]={7114.312012,0.961122,9966.367188};
			a=0.000000;
			b=0.000000;
			activationBy="ALPHA";
			repeating=1;
			age="UNKNOWN";
			text="0-0-1 ARTILLERY";
			expActiv="[] exec ""westari\setfire.sqs""";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={8327.567383,0.867342,9538.567383};
			a=5.000000;
			b=5.000000;
			angle=-48.123699;
			activationBy="VEHICLE";
			age="UNKNOWN";
			idVehicle=20;
			expActiv="hintc ""Wähle 0-0-1 und beobachte die Artillerie.\nFahre danach nach Chantico und teste sie dort.\nAber Vorsicht! Auch der Feind hat Artillerie!\n\nby Mr-Murray\n\nwww.mr-murray.de.vu\nwww.mapfact.net""";
			class Effects
			{
			};
		};
		class Item2
		{
			position[]={8445.587891,1.023185,8823.592773};
			a=2000.000000;
			b=2000.000000;
			rectangular=1;
			activationBy="WEST";
			activationType="EAST D";
			repeating=1;
			age="UNKNOWN";
			text="ARIAREA";
			expActiv="thislist exec ""eastari\ari.sqs""";
			class Effects
			{
			};
		};
		class Item3
		{
			position[]={2663.822021,16.974228,2745.593262};
			a=0.000000;
			b=0.000000;
			activationBy="ALPHA";
			repeating=1;
			age="UNKNOWN";
			text="Place cordinates...";
			expActiv="[] exec ""westari\setfire.sqs""";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	addOns[]=
	{
		"desert",
		"sara"
	};
	addOnsAuto[]=
	{
		"sara"
	};
	randomSeed=3865091;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
class OutroWin
{
	addOns[]=
	{
		"desert",
		"sara"
	};
	addOnsAuto[]=
	{
		"sara"
	};
	randomSeed=9716739;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"desert",
		"sara"
	};
	addOnsAuto[]=
	{
		"sara"
	};
	randomSeed=2081283;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
