Wenn du keinen Wert drauf legst welcher der Zivilisten von mehreren genommen wird:
Code:
SBomber = [];
while {count SBomber == 0} do
{
sleep 1;
SBomber = nearestObjects [player, ["Civilian"], 200]
};
SBomber = SBomber select 0;
waitUntil {sleep 0.5; SBomber distance player < 10};
"R_OG9_HE" createVehicle position SBomber ;