Finale Version (sonst spawnen die Gruppen nur NordWest/SüdOst etc. vom Marker). Also doch eine Mischung aus beiden Antworten.
Code:
if (!isServer) exitWith {};
_randomDistance = [(markerPos "group" select 0) - 100/2 + random 100, (markerPos "group" select 1) - 100/2 + random 100];
_grp1patr = [_randomDistance, EAST, ["TK_Commander_EP1", "TK_Soldier_EP1", "TK_Soldier_MG_EP1", "TK_Soldier_GL_EP1", "TK_Soldier_Medic_EP1"]] call BIS_fnc_spawnGroup;
[_grp1patr,"area2","Spawned","Combat","delete:",30] execVM "scripts\upsmon.sqf";
Problem zu 100% gelöst! Danke euch!