Ich hab das hier mal in den Mapfact Foren aufgegabelt:
erstellen
den Code unten einfügen und dann beim Wegpunkt NAME exec "BAS_AIRope.sqs"
Code:
;BAS AI fast roping script - TJ 2003
;KISS
;To be used for AI groups to fast rope at a designated WP
_helo = _this
_allcrew = crew _helo
_helo animate ["sidedoorl",0]
_helo animate ["sidedoorr",0]
_helo exec "\BAS_MAH60\FX\AIholdpos.sqs"
#start
@ _helo animationphase "switch1FRope" ==1
? (getdammage _helo)>= 0.9:exit
_array = []
"if (_x != driver _helo && _x != gunner _helo && _x in _helo) then {_array = _array + [_x]}" foreach _allcrew
_allcrew = _array
~1
? (count _allcrew) == 0:goto "next"
#loop
? _helo animationphase "switch1FRope" ==0:goto "next"
;get the AI to rope out, one by one
[_helo,(_allcrew select 0)] exec "\BAS_MAH60\FX\AIGO.sqs"
~0.3
[_helo,(_allcrew select 1)] exec "\BAS_MAH60\FX\AIGO2.sqs"
_allcrew = _allcrew - [_allcrew select 0,_allcrew select 1]
~0.8
? count _allcrew !=0:goto "loop"
#next
~6
_helo animate ["switch1FRope",0]
exit