Code:
// some ArmA specific stuff - signature verification
onUnsignedData = "kick (_this select 0)"; // unsigned data detected
onHackedData = "ban (_this select 0)"; // tampering of the signature detected
onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected
BattlEye = 1; //Server to use BattlEye system
Die beste server.cfg haengt ganz vom Individuum ab. Einfach mal im BIwiki bei server.cfg schauen und selber entscheiden.
link:
server.cfg - Bohemia Interactive Community
gruß
hoschi