Code:
class CfgPatches
{
class PLO_Tent
{
units[] = {};
weapons[] = {};
requiredVersion = 1.0;
requiredAddons[] = {"CAMisc3","CAWeapons"};
};
};
class CfgVehicles
{
class Land_A_tent;
class PLO_tent : Land_A_tent
{
displayName = "MyTent";
attendant = 1;
};
};