also im moment sieht meine skripte so aus.
das parameter wird mir zuwar angezeigt
im speil selpast passiert aber nix
init.
Code:
//--- Light at Base
[] spawn {
light = "#lightpoint" createVehicle getpos tour;
light setLightBrightness .4;
light setLightAmbient[1.0, 1.0, 1.0];
light setLightColor[1.0, 1.0, 1.0];
light lightAttachObject [tour, [0,0,13]];
light2 = "#lightpoint" createVehicle getpos tour2;
light2 setLightBrightness .4;
light2 setLightAmbient[1.0, 1.0, 1.0];
light2 setLightColor[1.0, 1.0, 1.0];
light2 lightAttachObject [tour2, [0,0,13]];
light3 = "#lightpoint" createVehicle getpos tour3;
light3 setLightBrightness .4;
light3 setLightAmbient[1.0, 1.0, 1.0];
light3 setLightColor[1.0, 1.0, 1.0];
light3 lightAttachObject [tour3, [0,0,13]];
light4 = "#lightpoint" createVehicle getpos tour4;
light4 setLightBrightness .4;
light4 setLightAmbient[1.0, 1.0, 1.0];
light4 setLightColor[1.0, 1.0, 1.0];
light4 lightAttachObject [tour4, [0,0,13]];
light5 = "#lightpoint" createVehicle getpos tour5;
light5 setLightBrightness .4;
light5 setLightAmbient[1.0, 1.0, 1.0];
light5 setLightColor[1.0, 1.0, 1.0];
light5 lightAttachObject [tour5, [0,0,13]];
light6 = "#lightpoint" createVehicle getpos tour6;
light6 setLightBrightness .4;
light6 setLightAmbient[1.0, 1.0, 1.0];
light6 setLightColor[1.0, 1.0, 1.0];
light6 lightAttachObject [tour6, [0,0,13]];
light7 = "#lightpoint" createVehicle getpos tour7;
light7 setLightBrightness .4;
light7 setLightAmbient[1.0, 1.0, 1.0];
light7 setLightColor[1.0, 1.0, 1.0];
light7 lightAttachObject [tour7, [0,0,13]];
light8 = "#lightpoint" createVehicle getpos tour8;
light8 setLightBrightness .4;
light8 setLightAmbient[1.0, 1.0, 1.0];
light8 setLightColor[1.0, 1.0, 1.0];
light8 lightAttachObject [tour8, [0,0,13]];
light9 = "#lightpoint" createVehicle getpos tour9;
light9 setLightBrightness .4;
light9 setLightAmbient[1.0, 1.0, 1.0];
light9 setLightColor[1.0, 1.0, 1.0];
light9 lightAttachObject [tour9, [0,0,13]];
};
};
skipTime (paramsArray select 0);
Description.ext
Code:
respawn=3;
respawnDelay=6;
respawnVehicle=3;
respawnVehicleDelay=10;
class Params
{
class DayTime
{
title = "Tageszeit";
values[] = {-7.8, 0, 6.6, 12};
texts[] = {"Sunrise", "Day", "Sunset", "Night"};
default = 0;
};
};
was ist nun daran falsch das es nicht geht.