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Alt 10.04.2010, 18:16   #7 (permalink)
IbastI
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Registriert seit: 28.05.2009
Ort: Kingston, Jamaica
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hab hier was schickes aus'n BI Forum (mal wieder 31st Normandy^^) :
Zitat:

Instructions to make the level bombing manually (Arma1 lancasters)...
1) place some bombers on the map (set the mode in the unit dialog as FLYING)

2) You normally want them to be in the same group (F2 GROUP mode and pull lines from planes into the the leader plane)

3) Planes normally start at 100m above ground. If you want them to start higher, then write the next line in the init line of
each plane (unit dialog). The flying altitude is 500m in the example.
this setpos [getpos this select 0, getpos this select 1, 500]; this flyInHeight 500; cycle=0;

4) Select a plane from the group and select the waypoint mode (cannot remember what F key it was). Click on hte map where you want
to put a waypont. You should place it so that the bombing target is between the formation and the waypoint. You should also make the
plane orientation (flying direction) towards the 1st waypoint. Rotating can be done by selecting
object(s) and shift+mouse key+move mouse (iirc) or in the unit dialog.

5) Select the trigger mode (some F key again) and click on the map somewhere between the target and the flight group.
Create rectangular trigger by clicking on the map (circular works too, but rectangular works better). Make it activate
by PRESENCE and BLUEFOR. If you use some other side, change if needed. You should set it fire REPEATABLE. Make sure the trigger
width or height is at least the flight altitude + some extra (if the altitude is 500m, 600m should be enough)

6) Copy into the trigger test (condition):
this and cycle==0

7) Into the trigger ACTIVATION box copy this:
{ if( (vehicle _x) isKindOf "Plane" ) then { _x selectWeapon "500lb_Rail"; _x fire ["500lb_Rail","All","28rd_500lb"]; }; } forEach thisList; cycle=1;

8) Into the deactivation box:
cycle=0;

9) Test the mission and if they drop the bombs too early or late, adjust the trigger location/size until they hit the intended area.

funktioniert auf jedenfall. nur irgendwie begeben sich die bomber in den sturzflug und halten einfach nicht ihre höhe
hat jemand einen tipp oder ist das nicht möglich?
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