Also ich habe das so gelöst:
Zivilist hat den Namen t1 bekommen und in die Init Zeile:
Code:
this setCaptive true; t1 setUnitPos "up"; Action = t1 addaction ["Verhaften!", "festnahme.sqf"];
festnahme.sqf:
Code:
[t1] join gw1;
t1 removeaction Action;
Meinen SquadLeader in der Init:
Code:
gw1=group this; gw1 setGroupId ["Eagle One"];
es gibt bestimmt noch ne bessere Lösung
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