Einzelnen Beitrag anzeigen
Alt 28.12.2009, 22:53   #1 (permalink)
malibu.stacey
50 Beiträge100 Beiträge
 
Benutzerbild von malibu.stacey
 
Registriert seit: 18.12.2009
Beiträge: 240
Standard Frage zu Call compile format

Also, ich werkel schon den ganzen abend an einem Heli spawn script rum, funzt alles wunderbar bis auf eine Kleinigkeit:

Code:
call compile format ["%1 = createVehicle [_MAL_TVehicleType,[(getPos _MAL_TStartPos select 0),(getPos _MAL_TStartPos select 1),_MAL_T_Height], [], 0, "NONE"]",_MAL_THeli_Name];
Das gibt mir den Fehler Type String, expected Code aus.

DAS funktioniert aber:
Code:
call compile format ["%1 = createGroup west",_MAL_THeliGroup_Name];
call compile Format ["_MAL_THeliGroup = %1",_MAL_THeliGroup_Name];
Hier mal das Script im Ganzen:
Code:
//create Transport Vehicle

//Array [[Vehicle,[name V]],[[Pilot,Gunner,Gunner2],[name P, name G1, name G2],[StartPos,Height],[Group]]

private ["_MAL_TVehicleType","_MAL_THeli_Name","_MAL_THeli","_MAL_TPilotType","_MAL_TGunner1Type","_MAL_TGunner2Type","_MAL_TPilot_Name","_MAL_TGunner1_Name","_MAL_TGunner2_Name","_MAL_TStartPos","_MAL_T_Height","_MAL_THeliGroup_Name","_MAL_THeliPilot","_MAL_TGunner1","_MAL_TGunner2","_MAL_THeliGroup","_MAL_MissionHeight"];

_MAL_TVehicleType     = _this select 0 select 0;
_MAL_THeli_Name       = _this select 0 select 1;
_MAL_TPilotType       = _this select 1 select 0 select 0;
_MAL_TGunner1Type     = _this select 1 select 0 select 1;
_MAL_TGunner2Type     = _this select 1 select 0 select 2;
_MAL_TPilot_Name      = _this select 1 select 1 select 0;
_MAL_TGunner1_Name    = _this select 1 select 1 select 1;
_MAL_TGunner2_Name    = _this select 1 select 1 select 2;
_MAL_TStartPos        = _this select 2 select 0;
_MAL_T_Height         = _this select 2 select 1;
_MAL_THeliGroup_Name  = _this select 3 select 0;


if (_MAL_THeliGroup_Name != "") then {

call compile format ["%1 = createGroup west",_MAL_THeliGroup_Name];
call compile Format ["_MAL_THeliGroup = %1",_MAL_THeliGroup_Name];
                                };
                                

 _MAL_THeli = createVehicle [_MAL_TVehicleType,[(getPos _MAL_TStartPos select 0),(getPos _MAL_TStartPos select 1),_MAL_T_Height], [], 0, "NONE"];
 _MAL_THeli setDir (getDir _MAL_TStartPos);
  //call compile format ["%1 = createVehicle [_MAL_TVehicleType,[(getPos _MAL_TStartPos select 0),(getPos _MAL_TStartPos select 1),_MAL_T_Height], [], 0, "NONE"]",_MAL_THeli_Name];
  //call compile format ["_MAL_THeli = %1",_MAL_THeli_Name];
  //_MAL_THeli setDir (getDir _MAL_TStartPos);
   
   _MAL_THeliPilot = _MAL_TPilotType createUnit [[(getPos _MAL_TStartPos select 0),(getPos _MAL_TStartPos select 1),
   _MAL_T_Height], _MAL_THeliGroup, format ["%1=this", _MAL_TPilot_Name]];
   call compile format ["_MAL_THeliPilot = %1",_MAL_TPilot_Name];
   _MAL_THeliPilot moveInDriver _MAL_THeli;

if (_MAL_TGunner1Type != "") then {
    
    _MAL_TGunner1 = _MAL_TGunner1Type createUnit [[(getPos _MAL_TStartPos select 0),(getPos _MAL_TStartPos select 1),
      _MAL_T_Height], _MAL_THeliGroup, format ["%1=this",_MAL_TGunner1_Name]];
    call compile format ["_MAL_TGunner1 = %1",_MAL_TGunner1_Name];
      _MAL_TGunner1 moveInTurret  [_MAL_THeli,[0]];
     
     if (_MAL_TGunner2Type != "") then {
    
    _MAL_TGunner2 = _MAL_TGunner1Type createUnit [[(getPos _MAL_TStartPos select 0),(getPos _MAL_TStartPos select 1),
      _MAL_T_Height], _MAL_THeliGroup, format ["%1=this",_MAL_TGunner2_Name]];
    call compile format ["_MAL_TGunner2 = %1",_MAL_TGunner2_Name];
      _MAL_TGunner2 moveInTurret [_MAL_THeli,[1]];    
                                       };
                                };
Wird durch diese Funktion aufgerufen:
Code:
MAL_THeliArray = [["UH1Y","MAL_THeli"],[["USMC_Soldier_Pilot","USMC_Soldier_Pilot","USMC_Soldier_Pilot"],["MAL_THeliPilot","MAL_TGunner1","MAL_TGunner2"]],[MAL_THeli_StartPos,0],["MAL_THeliGroup"]];
MAL_THeliArray execVM "MAL_THeliCreate.sqf";
Weiß jemand, warum call compile bei der ersten Zeile ned funzt? Macht mich ganz wuschig...

Bin für jedwede Erleuchtung dankbar!

Oh, und wenn jemand ein gutes Heli Landescript kennt, bitte ein kurzen Hinweis geben, wo man ein solches Prachstück finden kann
__________________
Go ahead and shoot! I'll come back! I always come back! ...But dying is such a bitch.
— Chucky
malibu.stacey ist offline