Fahrzeugwaffen
Code:
class SPG9_base: StaticATWeapon
{
class Turrets: Turrets
{
class MainTurret: MainTurret
{
gunnerOpticsEffect[] =
{
"OpticsCHAbera1",
"OpticsBlur2",
"TankGunnerOptics1"
};
Infantrywaffen
Code:
class m16a4_acg: m16a4
{
opticsPPEffects[] =
{
"OpticsCHAbera2",
"OpticsBlur2"
};