1. Entweder SP - Campaign - Spiel hosten (Button Links)
2. DS:
Code:
class CfgPatches
{
class MyTag_CampaignsMissionsOnDedicated
{
units[] = {};
weapons[] = {};
requiredVersion = 1.0;
requiredAddons[] =
{
"CA_Modules",
"CAData"
};
};
};
class CfgMissions
{
class MPMissions
{
class MP_C0_FirstToFight
{
directory = "ca\missions\campaign\missions\C0_FirstToFight.GreenSea";
};
class MP_C1_IntoTheStorm
{
directory = "ca\missions\campaign\missions\C1_IntoTheStorm.Chernarus";
};
class MP_C2_HarvestRed
{
directory = "ca\missions\campaign\missions\C2_HarvestRed.Chernarus";
};
class MP_C3_RazorTwo
{
directory = "ca\missions\campaign\missions\C3_RazorTwo.Chernarus";
};
class MP_C4_BitterChill
{
directory = "ca\missions\campaign\missions\C4_BitterChill.Chernarus";
};
class MP_C5_Badlands
{
directory = "ca\missions\campaign\missions\C5_Badlands.Chernarus";
};
class MP_C6_DogsOfWar
{
directory = "ca\missions\campaign\missions\C6_DogsOfWar.Chernarus";
};
class C7A_WarThatNeverWas
{
directory = "ca\missions\campaign\missions\C7A_WarThatNeverWas.Utes";
};
class C7B_SettingSail
{
directory = "ca\missions\campaign\missions\C7B_SettingSail.Chernarus";
};
class C7C_MissingInAction
{
directory = "ca\missions\campaign\missions\C7C_MissingInAction.Chernarus";
};
class C7D_EndOfAllThings
{
directory = "ca\missions\campaign\missions\C7D_EndOfAllThings.Chernarus";
};
class I0_Nightmare
{
directory = "ca\missions\campaign\missions\I0_Nightmare.utes";
};
class I1_AmphibiousAssault
{
directory = "ca\missions\campaign\missions\I1_AmphibiousAssault.Chernarus";
};
class I2_OneWeekLater
{
directory = "ca\missions\campaign\missions\I2_OneWeekLater.Chernarus";
};
class I3_DelayingTheBear
{
directory = "ca\missions\campaign\missions\I3_DelayingTheBear.Chernarus";
};
};
};
Als eine config.cpp in eine PBO packen und mitladen.
Evtl stimmt die Missionliste nicht.