Updated to version 1.6.
Changelog:
- fixed mission end trigger
- removed old display eventhandler attached on display 46 in the revive scripts (rendering some A.C.E. features unusable)
- fixed typo in mobilerespawn script (didn't respawn)
- added missing GetTerrainSlope script in revive script folder
- removed some vehicles from DAC Config Units
- fixed one zone (was to small)
- if the base is clear JIP players will get transfered there
- added backpack script just for Matt Rochelle (if somebody doesn't like it just remove line "execVM "x_scripts\x_setupbackpack.sqf";" in x_scripts\x_jip.sqf)
Download:
co@24 Attack 1.6 Revive [A.C.E.]
Enjoy!
Xeno