AW: Geldscript Problem
Hmm sieht eigendlich in Ordnung aus..
Was passiert wenn du es so machst?
? geld < 500: goto "Ende";
;? geld >= 500: goto "Kaufen"; unnötige Zeile
#Kaufen
geld = geld - 500;
~1
cartrader say "behind";
playsound "behind";
titlecut ["Good choice, sir. The Vehicle is right behind you.","PLAIN DOWN"];
~2
_GUNJEEP = "JeepMG" createVehicle GetPos CARSPAWN;
goto "exit";
#Ende
hint "You have insufficient Cash!";
#exit
exit;
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